Hi Edwin, really glad you're enjoying this! :)
I decided to lose the power LED as it was a bit distracting, and I
didn't think it looked that good. It seems a bit tidier without it to
me. I forgot to mention that if you press 'E' you can change the
colour palette, of which there's four to choose
The WOSAM page looks amazing, thanks for doing that Dan! :)
I was a bit worried about the copyright situation so I wasn't sure
about making an entry there, looks like I needn't have worried!
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Hi all,
The new game is now available from https://wubsoft.org/
The controls are joystick or QAOP and space.
I really hope people have as much fun playing it as I had making it!
It seems to be perfectly bug free now but if anyone finds something
weird please do let me know via email, or here on
Sadly not a gameboy emulator, just a remake of Bubble Ghost :)
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The only preview I have right now is the video on my youtube channel:
https://www.youtube.com/watch?v=GVIE3G26_As
Edwin will be pleased to know I created it with Comet :)
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Hi all,
Great to see some activity on the list, I'm not a facebooker either.
I have a new game, with amazing music by Howard Price, that will be
released next week. But there may be a delay depending on how much
Rick dangerous gets in the way! :)
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s
Hi, thanks for trying it out!
It's a bit limited, but it was a good way to have a go at this type of
game without having to do proper graphics :) I should have made the
combat system differently, like a final fantasy style RPG maybe, but
if you persevere with it there is an adventure in there som
Hi all,
I've uploaded a new game to World of Sam:
https://www.worldofsam.org/products/space-adventure-simulator
It was very straight forward to make but has become a living nightmare
to test! It should be ok but if anyone finds a bug do let me know as
I'm happy to fix anything that comes up..
Great work Colin! As others have said it really is a particularly
good issue, amazing games and demos on the disks too. Many thanks to
all who made this happen, here's to the next 25 years! :)
Rob.
What a great project, your Sam Coupe 2 looks really amazing. I
particularly like the spherical feet!
And the Lynx did have at least one good game: Super Skweek! :)
Hi and welcome to the Sam scene! :)
You made a great choice, the Sam has some excellent software and is
the nicest way to play spectrum games on real hardware too!
Have fun!
Rob.
Great news! The Sam desperately needs more good shooters! Can't wait
to see what you've come up with this time! :)
So I couldn't have been more wrong. My apologies to all.
Rob.
On 8/17/14, Colin Piggot wrote:
> "the wub" wrote:
>> Really glad to hear that I was probably wrong, I'd seen this before
>> and so leapt to a conclusion. :)
>
> Chris White had granted
Really glad to hear that I was probably wrong, I'd seen this before
and so leapt to a conclusion. :)
I think you're being ignored by the mailing list because of the
suspicion that you may be using an illegal copy of this game.
Some people don't have a problem with copying a 20+ year old game for
a dead system. Some do.
I wish I could help, I will be a Trinity owner at some point and will
be try
Great work Chris, I'm another person looking forward to playing
Hitchhikers on the Sam.
Thanks!
On 5/30/14, Chris Pile wrote:
> The date on the letter/instructions I sent to Brian to accompanying the
> disks
> was March 1993. So, yep, 21 years old! They were cheap bulk-buy
> non-branded
> dis
definitely interested, would be great to meet you guys!
On Wed, Feb 26, 2014 at 9:47 PM, wrote:
> Quoting Ian Spencer :
>
> No quite Stefan I also live in Germany (near Köln) and have had a sam
>> since the very beginning. I now have two, though these days I usually use
>> the emulator.
>>
>>
Hey Josef,
This looks very useful! Thank you for posting it :)
Rob.
On Tue, Oct 8, 2013 at 9:50 PM, SCjoe wrote:
> http://sam.speccy.cz/sam-coupe_keyb-char-map.pdf
>
> Still in draft, for many years :-)
> Made in the LibreOffice, works with the Adobe Reader, also the new Firefox
> can slow
Great news, thanks Colin!
On Thu, Apr 25, 2013 at 9:08 PM, wrote:
> Thanks for the great read Colin!
>
> Really enjoying the issue as always
>
>
>
> Quoting Colin Piggot :
>
> It's about time... Yes, it's back! Yes, it's been a long time! SAM
>> Revival 24 is now finally out. It's been a rocky
Apologies for bumping the thread but I thought I'd take the
opportunity while I have the net!
I have realised that I'm wasting cpu time in Epic Fail by using masks
when the sprites are all the same single image! I think I can shave a
lot of time, and some memory, by taking the masks out of the sp
What a great game! The presentation is outstanding, you really have a
nice style graphically! I like the infinite lives/quick restart as it
makes for a very compulsive, "this time I'll do it" kind of feeling..
The fact you did this in a month makes you some kind of coding legend! :)
Rob.
Thanks for the feedback guys, sorry I haven't replied sooner but I
don't have the internet at home at the moment!
This is a fail to me because I had to keep scaling back my plans!
Initially I was going for a remake of the Atari ST game, "Better dead
than alien" but it just needed way too many spri
This might(possibly) help!
http://en.wikipedia.org/wiki/XOR_(video_game)
Seems to work fine for me, not come across any bugs yet... The map
screen only has something to see if you've collected map pieces
otherwise it's just a blank screen, maybe this was the problem?
It's still as frustratingly brain twisting as ever and the
presentation is way better than the speccy
This looks like great fun! The background graphics are really
effective too, can't wait to have a go! :)
Rob.
Sorry to join the discussion a bit late!
Dave Invaders is amazing! The graphics and music are fantastic and
the playability is spot on! Every go leaves you with that, "next time
I'll get a bit further" feeling... I've got to level 4 so far!
Great work Andrew! You've really given me something
I've updated the demo and it's now available at World of Sam.
http://www.worldofsam.org/node/684
It now has 20 levels and hopefully it's a bit easier! That said, a
couple of the levels are right mingers in the hard game mode!
There's one bug I know about where the cpu lets you win but it only
c
If the original R55 has blown, i.e no current is able to pass through
it, then the piggy backed R55 will restore the circuit as intended.
If the piggy-backed one has blown as well I'd be concerned as to what
is causing this to happen!
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