cheers *_+ That`s even better if you can use hex in Mem$, that`s another thing
learnt :) I normally hate it when every MCoder use`s Hex all the time, but I
suppose I should get used to it if ever I`m to learn MC :)
Colin Piggot <[EMAIL PROTECTED]> wrote: > Thank you so much Colin :D
> So that`s
> Thank you so much Colin :D
> So that`s Mem$(22016 to 22527) ... I tried to convert it with the
> & character and got a - number, lol, I take it the & char is to denote
> Hex..
Yes & denotes hex in BASIC. You can use that in the MEM$ command as I put -
no need to convert to decimal.
> I did try
Thank you so much Colin :D
So that`sMem$(22016 to 22527) ... I tried to convert it with the
& character and got a - number, lol, I take it the & char is to denote Hex..
I did try and find it myself a few times in the tech manual, but couldn`t...
right, I can see if it`s faster now *_+
Coli
> I`d ideally like to change the lines, grab the Mem$ of the correct area,
MEM$(&5600 TO &57ff)
is what you want for the BASIC line interrupt table :)
Colin
=
Quazar : Hardware, Software, Spares and Repairs for the Sam Coupe
1995-2007 - Celebrating 12 Years of developing for the Sam Coupe
W
I`m working on a few things at the moment that use 4 - 8 palette lines, doesn`t
slow basic down noticeably, but when changing them there`s a very slight delay,
as
there are 8 changes/commands that need to be made at once... I was wondering if
anybody could help me out with the following.
Does t