Re: [SCIENTIFIC-LINUX-USERS] compiling 32 app on 64 machine

2013-04-19 Thread Nico Kadel-Garcia
On Fri, Apr 19, 2013 at 6:23 PM, Andrew Z wrote: > looks like i'm facing "catch 22" - to compile the app i need 32 libs + > cuda . Cuda for REHL6.X is only 64, tho they provide 32 bit libs. > Set up a 32-bit VM and do the compilation work there, or use "mock" to build a 32-bit chroot cage.

Re: [SCIENTIFIC-LINUX-USERS] compiling 32 app on 64 machine

2013-04-19 Thread Paul Robert Marino
Who in their right minds write a 32 bit CUDA app WTF was that programmer smoking.That is a catch 22 that's a bad app avoid it at all costs if you can (though I know the systems guys don't always get a choice in these matters). You will never get the performance you should out of CUDA on a 32 bit ap

Re: [SCIENTIFIC-LINUX-USERS] compiling 32 app on 64 machine

2013-04-19 Thread Andrew Z
looks like i'm facing "catch 22" - to compile the app i need 32 libs + cuda . Cuda for REHL6.X is only 64, tho they provide 32 bit libs. so i figured i can't use 32 OS. Now back to 64 bit world: configure.sh script is complaining: configure:2967: gcc -V >&5 gcc: '-V' option must have argument conf

Re: [SCIENTIFIC-LINUX-USERS] compiling 32 app on 64 machine

2013-04-19 Thread Andrew Z
Gents, thank you for ideas and suggestions. I gave up on my attempts to install dev/libs for i386 last night and decided to put out a 32 bit VM. Well, luck has it - portion of the app i'm trying to compile uses nvcc (nvidia cc ) which is 64bit only. So there My next step is to figure out how

Re: [SCIENTIFIC-LINUX-USERS] compiling 32 app on 64 machine

2013-04-19 Thread Pat Riehecky
On 04/19/2013 11:19 AM, Konstantin Olchanski wrote: On Fri, Apr 19, 2013 at 09:06:41AM -0400, Nico Kadel-Garcia wrote: On Fri, Apr 19, 2013 at 8:58 AM, Andrew Z wrote: Hello, i'e been trying to compile the 32 bit app ( https://bitcointalk.org/index.php?topic=167229.0) on my 64 machine. In g

Re: compiling 32 app on 64 machine

2013-04-19 Thread Paul Robert Marino
The best practice is to migrate the app to 64 bit or use a 32 bit virtual machine.Unfortunately while you can in theory do it there is always a library interdependancy somewhere that someone forgot to put the right flags on that will taint it with 64 bit code so you may wind up with strange bugs th

Re: compiling 32 app on 64 machine

2013-04-19 Thread Konstantin Olchanski
On Fri, Apr 19, 2013 at 09:06:41AM -0400, Nico Kadel-Garcia wrote: > On Fri, Apr 19, 2013 at 8:58 AM, Andrew Z wrote: > > Hello, > > i'e been trying to compile the 32 bit app ( > > https://bitcointalk.org/index.php?topic=167229.0) on my 64 machine. > > In general, don't bother trying to cross-co

Re: No recent replies to my thread

2013-04-19 Thread John Hebert
Bob, I think someone else suggested this, but it would be a quick way to determine if your video card, mouse and keyboard are working. Download one of the Scientific Linux Live .iso files from the following link and burn a boot disk from it. http://ftp1.scientificlinux.org/linux/scientific/livec

Re: No recent replies to my thread

2013-04-19 Thread Paul Robert Marino
I have a Question I know this is kind of an old concept that isn't as popular as it was a decade or so ago but have you checked to see if there are any Installfests in your area? There are still a few groups that do them on a regular basis. They are still an excellent way to initially learn the bas

Re: compiling 32 app on 64 machine

2013-04-19 Thread Nico Kadel-Garcia
On Fri, Apr 19, 2013 at 8:58 AM, Andrew Z wrote: > Hello, > i'e been trying to compile the 32 bit app ( > https://bitcointalk.org/index.php?topic=167229.0) on my 64 machine. > > I ended up slowly installing 686 libraries, but yet have no luck to > compile and run it. > > In general, don't bothe

compiling 32 app on 64 machine

2013-04-19 Thread Andrew Z
Hello, i'e been trying to compile the 32 bit app ( https://bitcointalk.org/index.php?topic=167229.0) on my 64 machine. I ended up slowly installing 686 libraries, but yet have no luck to compile and run it. The question is - what are the best practices of doing this sort of work? I'm somewhat he

SL6x x86_64 repository broken - errors in repomd.xml

2013-04-19 Thread Martin Surovcak
Hi all, I've just discovered that repomd.xml for SL6x x86_64 is wrong on all SL mirrors. There are switched values for checksum and open-checksum for several files (.gz). I'm attaching diff which is pretty simple. I was building own mirror with Pulp and wasn't able to fetch SL6x repository -