Re: [sldev] 'L$ received' notification generated server side?

2010-01-31 Thread Brandon Lockaby
Third party viewers achieve the custom message by using the transaction type for object sale (5000) On Mon, Feb 1, 2010 at 1:15 AM, Jacek Antonelli wrote: > I've been working on SNOW-436 ("Optional text for payments to show up > in transaction history"), and at the moment I'm trying to figure out

Re: [sldev] build 3109

2010-01-20 Thread Brandon Lockaby
It's funny because what if the other person IMs you first On Wed, Jan 20, 2010 at 8:36 PM, Ardy Lay wrote: > http://jira.secondlife.com/browse/VWR-2072 > New Feature -> UI -> IM -> Teleport (other person) Button > > http://jira.secondlife.com/browse/SNOW-402 > Adding Teleport button, in IM panel

Re: [sldev] [HELP] Using message system to get object properties

2009-11-30 Thread Brandon Lockaby
The response message is ObjectProperties. Search the source for _PREHASH_ObjectProperties and you see where a callback is set using LLMessageSystem::setHandlerFuncFast. It's LLSelectMgr::processObjectProperties. You can either add a line in there to call your other function, or look into somethin

[sldev] What the heck do I patch

2009-11-08 Thread Brandon Lockaby
Which BRANCH should I check out for the purpose of patching against it? ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges

Re: [sldev] Upload changes as of simulator 1.27.0.124190

2009-07-05 Thread Brandon Lockaby
custom client, which I think is an ideal option for allowing creators that > need to preview their products realtime but without the expenses and weight > added onto the asset servers. > - Nexii Malthus > > On Sat, Jun 20, 2009 at 10:34 PM, Brandon Lockaby wrote: > >> H

[sldev] Upload changes as of simulator 1.27.0.124190

2009-06-20 Thread Brandon Lockaby
Hi everyone. I know the aforementioned simulator isn't released yet, but I heard about these changes recently and had to hop on the preview grid to see. It appears we are close to having HTTP for all asset uploads! It's important to note that in several cases upload is no longer allowed via UDP,

Re: [sldev] Concept of "loaded avatar" was changed?

2009-05-11 Thread Brandon Lockaby
issues and improvements (or post > > further here, I'm happy to answer any questions). > > > > -Nyx > > > > > > > > Dahlia Trimble wrote: > > > > Many bots don't use "baked", or composite tex

[sldev] Concept of "loaded avatar" was changed?

2009-05-09 Thread Brandon Lockaby
Was browsing the SL JIRA and noticed a few people mentioning issues like this "Version 1.23.1 (May 4th) viewer will not rez bots" http://jira.secondlife.com/browse/VWR-13386 No surprise if there was no notice or documentation but does anyone know if it is true that the requirements of what makes a

Re: [sldev] Proposition of cache improvment

2009-04-21 Thread Brandon Lockaby
That does sound plausible if you can differentiate which content is cached that way... You say "static objects"... perhaps, if an object hasn't been changed in 2 days it could be placed in that category, something like that? On Mon, Apr 20, 2009 at 3:04 PM, Laurent Laborde wrote: > Friendly greet

Re: [sldev] AppendedAcks

2009-04-01 Thread Brandon Lockaby
My thoughts: * Under the current circumstances a packet ID occupies 4 bytes * While the packet ID's are below 256 (not for very long), you can save one byte for every packet ID * Once they get into the range of 256-65535, zero coding would save nothing * Once they get into the range of 65536-167772