Re: How to access Isopoint Cluster

2012-11-15 Thread Eugen Sares
Anyone? Thanks! Am 14.11.2012 14:32, schrieb Eugen Sares: Hi, I'm looking for away to get the SubcurveIndex/UValue data out again that an Isopoint Cluster was created from. var oObject = CreatePrim(Text, NurbsCurve, null, null); SelectObj(text.isopnt[(3,0.922)], null, null);

Re: get rid of MetaSL

2012-11-15 Thread Stefan Kubicek
I never tried, but how about (re)moving the folder containing these shaders from the installation? Hi All! I was wondering if it would be possible to remove MetaSL from the rendertree? It takes up a lot of space on the rendertree explorer and I NEVER use it. I would like to disable MetaSL

Re: get rid of MetaSL

2012-11-15 Thread Vladimir Jankijevic
Yep, I'm removing this stuff right after installation. Just rename the msl folder in the XSI_HOME/Application/phenolib/ directory. cheers On Thu, Nov 15, 2012 at 2:14 PM, Stefan Kubicek s...@tidbit-images.comwrote: I never tried, but how about (re)moving the folder containing these shaders

Re: get rid of MetaSL

2012-11-15 Thread Stefan Andersson
Awesome! renaming that folder did the trick! thanks! stefan On Thu, Nov 15, 2012 at 2:21 PM, Vladimir Jankijevic vladi...@elefantstudios.ch wrote: Yep, I'm removing this stuff right after installation. Just rename the msl folder in the XSI_HOME/Application/phenolib/ directory. cheers

Re: get rid of MetaSL

2012-11-15 Thread Stefan Andersson
Just wanted to say that the shaders might not at all be crap, but I don't use them. As there are probably a few hundreds of hours of work making those working in Softimage. So good work who ever made them, but I don't need them... sorry :) regards stefan On Thu, Nov 15, 2012 at 2:14 PM, Stefan

Re: get rid of MetaSL

2012-11-15 Thread Steven Caron
there are ways now with the new shader definition to write event plugins that filter out these meta SL shaders. i believe holger is doing some of this with a plugin called BAShaderCategory also in the past Guillaume Laferriere would suggest using events to modify shader definitions. but removing

Re: get rid of MetaSL

2012-11-15 Thread Stefan Andersson
Well under linux it's quite fast (since you are doing stuff in the terminal all the time). So it could be done with all the rest of the stuff in the installation script. renaming instead of removing is a good idea :) regards stefan On Thu, Nov 15, 2012 at 7:37 PM, Steven Caron car...@gmail.com

Re: anybody know of a free or commercially-available Mental Ray blur node?

2012-11-15 Thread Ed Manning
thanks, Alan! On Thu, Nov 15, 2012 at 2:40 PM, Alan Fregtman alan.fregt...@gmail.comwrote: Had it in an old backup: http://dl.dropbox.com/u/441883/xsi/uvwBlur.xsiaddon On Thu, Nov 15, 2012 at 2:23 PM, Ed Manning etmth...@gmail.com wrote: Preferably UVW, but UV-only would be workable.

RE: get rid of MetaSL

2012-11-15 Thread Matt Lind
There is a user preference and a few environment variables to show/hide groups of shaders. Check the manuals. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stefan Andersson Sent: Thursday, November 15, 2012 1:20 AM To:

Re: get rid of MetaSL

2012-11-15 Thread peter_b
Hey Stefan, don’t become too politically correct – there’s no fun in that . From: Stefan Andersson Sent: Thursday, November 15, 2012 2:51 PM To: softimage@listproc.autodesk.com Subject: Re: get rid of MetaSL Just wanted to say that the shaders might not at all be crap, but I don't use them.

Re: How to access Isopoint Cluster

2012-11-15 Thread Fabricio Chamon
maybe this (be sure to check if it is working properly): var oObject = CreatePrim(Text, NurbsCurve, null, null); SelectObj(text.isopnt[(3,0.922)], null, null); AddToSelection(text.isopnt[(2,0.433)], null, null); AddToSelection(text.isopnt[(0,0.267)], null, null);

Re: get rid of MetaSL

2012-11-15 Thread Stefan Andersson
well, I'm more humble these days :) regards stefan On Thu, Nov 15, 2012 at 9:30 PM, pete...@skynet.be wrote: Hey Stefan, don’t become too politically correct – there’s no fun in that [image: Smile]. *From:* Stefan Andersson sander...@gmail.com *Sent:* Thursday, November 15, 2012 2:51

Re: anybody know of a free or commercially-available Mental Ray blur node?

2012-11-15 Thread Ed Manning
Alas, it appears to be 32-bit only, or otherwise non-functional in 2013SP1/64bit... On Thu, Nov 15, 2012 at 2:53 PM, Ed Manning etmth...@gmail.com wrote: thanks, Alan! On Thu, Nov 15, 2012 at 2:40 PM, Alan Fregtman alan.fregt...@gmail.comwrote: Had it in an old backup:

Re: anybody know of a free or commercially-available Mental Ray blur node?

2012-11-15 Thread Steven Caron
i believe he actually did that already... when he signed off of the softimage community On Thu, Nov 15, 2012 at 2:36 PM, Alan Fregtman alan.fregt...@gmail.comwrote: The original was 32bit only, too. I think Alan Jones is probably open to giving out the code so someone can compile it for you.

16 bit tif from photoshop not working in softimage?

2012-11-15 Thread Steven Caron
hey gang am i right on this? i am trying to see a 16bit tif file inside softimage without luck. steven

Re: 16 bit tif from photoshop not working in softimage?

2012-11-15 Thread Steven Caron
no compression... i am converting them to an optimal rendering format for arnold during publish. in the mean time when developing an asset this is what my typical settings are when saving from PS. compression = none pixel order = interleaved byte order = ibm pc save image pyramid = off layer

Re: 16 bit tif from photoshop not working in softimage?

2012-11-15 Thread Rob Chapman
bet you its CMYK and not RGB :) On 15 November 2012 23:06, Steven Caron car...@gmail.com wrote: no compression... i am converting them to an optimal rendering format for arnold during publish. in the mean time when developing an asset this is what my typical settings are when saving from PS.

Re: 16 bit tif from photoshop not working in softimage?

2012-11-15 Thread Simon van de Lagemaat
I've had success with 16bpp greyscale tiffs (heightmaps mostly) but generally I use exr if I'm going above 8bpp, just a much more predictable format when extra depth is required. On Thu, Nov 15, 2012 at 3:06 PM, Steven Caron car...@gmail.com wrote: no compression... i am converting them to an

Re: 16 bit tif from photoshop not working in softimage?

2012-11-15 Thread Steven Caron
nope, its RGB On Thu, Nov 15, 2012 at 3:27 PM, Rob Chapman tekano@gmail.com wrote: bet you its CMYK and not RGB :) On 15 November 2012 23:06, Steven Caron car...@gmail.com wrote: no compression... i am converting them to an optimal rendering format for arnold during publish. in the

glsl shadow maps

2012-11-15 Thread jimmy gass
Im just playing around with the ogl shaders in soft. I had a few questions. The documentation seems to be pretty light in this area. Just starting with the spot light preset, i got textures working on it, but now I want to get the shadow mapping working. The docs on that say that 3 things need to

Re: 16 bit tif from photoshop not working in softimage?

2012-11-15 Thread Steven Caron
not on purpose... the settings i choose out of photoshop for compression is none and discard layers On Thu, Nov 15, 2012 at 3:38 PM, Matt Lind ml...@carbinestudios.com wrote: It is using LZW compression by chance? ** ** ** ** Matt ** ** ** ** ** ** *From:*

RE: 16 bit tif from photoshop not working in softimage?

2012-11-15 Thread Matt Lind
Fun imginfo.exe and imf_info.exe on the file and see if anything peculiar shows up. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Steven Caron Sent: Thursday, November 15, 2012 3:58 PM To: softimage@listproc.autodesk.com

Re: 16 bit tif from photoshop not working in softimage?

2012-11-15 Thread Steven Caron
imf_info.exe C:\temp\blue_chair_color.tif width height comp bits gamma line type format file 2048 20484 16 1 down rgba_16 tif C:\temp\blue_chair_color.tif doesn't say anything about compression, i am pretty sure its not compression... unless photoshop is doing something i

RE: 16 bit tif from photoshop not working in softimage?

2012-11-15 Thread Matt Lind
Imginfo.exe will tell you compression scheme Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Steven Caron Sent: Thursday, November 15, 2012 4:09 PM To: softimage@listproc.autodesk.com Subject: Re: 16 bit tif from photoshop not

Get IceTree from Menu

2012-11-15 Thread Eric Thivierge
I have a command I need to run on the active Ice Tree in the ICE Tree editor and the command will be called from a CallbackItem the User Tools menu. Is there a way to get to the ICE Tree view object from that menu without having to get all ICE Trees visible? In the callback I can use the

Re: 16 bit tif from photoshop not working in softimage?

2012-11-15 Thread Steven Caron
that utility is useless... imginfo.exe c:\temp\blue_chair_8bit.tif Unable to open: c:\temp\blue_chair_8bit.tif imginfo.exe c:\temp\blue_chair_16bit.tif Unable to open: c:\temp\blue_chair_16bit.tif i used oiiotool.exe and i got better information... oiiotool.exe --info

Re: Get IceTree from Menu

2012-11-15 Thread Eric Thivierge
Solution: def myCallback(in_ctxt): oSource = in_ctxt.Source oICETreeView = in_ctxt.GetAttribute(Target) oContainer = oICETreeView.GetAttributeValue(container) xsi.LogMessage(oContainer) Eric Thivierge http://www.ethivierge.com On

Re: 16 bit tif from photoshop not working in softimage?

2012-11-15 Thread Ponthieux, Joey
Na. Photoshop would NEVER do that. Joey Ponthieux Opinions stated here-in are strictly those of the author and do not represent the opinions of NASA or any other party. On 11/15/2012 7:08 PM, Steven Caron wrote: .unless

Re: 16 bit tif from photoshop not working in softimage?

2012-11-15 Thread Simon van de Lagemaat
What do people here use as a standard format? I always thought tiff was the least offensive format but after running into some issues with the byte order bs we're wondering if png's might be better? On Thu, Nov 15, 2012 at 5:58 PM, Gene Crucean emailgeneonthel...@gmail.com wrote: .tif's = the

Re: 16 bit tif from photoshop not working in softimage?

2012-11-15 Thread Steven Caron
oh i should add, tifs are perfectly fine in arnold... they have been a pain in the past with mental ray, but fortunately i dont have to use mental ray much if at all anymore. s On Thu, Nov 15, 2012 at 6:11 PM, Steven Caron car...@gmail.com wrote: tifs are perfectly fine... they support many

Re: 16 bit tif from photoshop not working in softimage?

2012-11-15 Thread Stephen Davidson
I use PSD files, as textures in Softimage, no problem. It evens sees the transparency (32 bit). I have had issues with TIFF On Thu, Nov 15, 2012 at 9:12 PM, Steven Caron car...@gmail.com wrote: oh i should add, tifs are perfectly fine in arnold... they have been a pain in the past with mental

Re: 16 bit tif from photoshop not working in softimage?

2012-11-15 Thread Steven Caron
psd files dont render in arnold ;( On Thu, Nov 15, 2012 at 6:40 PM, Stephen Davidson magic...@bellsouth.netwrote: I use PSD files, as textures in Softimage, no problem. It evens sees the transparency (32 bit). I have had issues with TIFF On Thu, Nov 15, 2012 at 9:12 PM, Steven Caron

Re: 16 bit tif from photoshop not working in softimage?

2012-11-15 Thread Steven Caron
but thats more photoshop's fault... openexr has support for many different compression options... http://en.wikipedia.org/wiki/OpenEXR#Compression_methods it could save photoshop layers as channels and with proexr plugin i believe you can. now with openexr 2.0 coming out they have support for

Re: 16 bit tif from photoshop not working in softimage?

2012-11-15 Thread Raffaele Fragapane
Totally, why on earth would anyone ever want some functionality or versatility?! Down with it! Bring MS' bmp back, I say. On Fri, Nov 16, 2012 at 1:29 PM, Gene Crucean emailgeneonthel...@gmail.comwrote: That's *exactly *why I hate them. Wa too many flavors and options for people to f**k

Re: 16 bit tif from photoshop not working in softimage?

2012-11-15 Thread Eric Thivierge
Tiffs apparently don't work on Apple machines. :P Eric Thivierge http://www.ethivierge.com On Fri, Nov 16, 2012 at 2:00 PM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: Totally, why on earth would anyone ever want some functionality or

Re: 16 bit tif from photoshop not working in softimage?

2012-11-15 Thread Alan Fregtman
bmp?! Now you're talking fancy... XPM files all the way! On Thu, Nov 15, 2012 at 10:00 PM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: Totally, why on earth would anyone ever want some functionality or versatility?! Down with it! Bring MS' bmp back, I say. On Fri, Nov 16, 2012

Re: 16 bit tif from photoshop not working in softimage?

2012-11-15 Thread Raffaele Fragapane
Any sort of compression per chance? Not too sure about 16bit, but most compression schemes have been a flat no-go for me before when it comes to tifs and PS. On Fri, Nov 16, 2012 at 9:57 AM, Steven Caron car...@gmail.com wrote: hey gang am i right on this? i am trying to see a 16bit tif file

Re: emTools - align velocity on deformation

2012-11-15 Thread Stephan Woermann
No problem ;) Have made another test without a deformed mesh but it looks also interesting i think... http://www.vimeo.com/53635652 Greetings, Stephan

Re: anybody know of a free or commercially-available Mental Ray blur node?

2012-11-15 Thread Alan Fregtman
Aww shucks! It's true! I had forgotten. He actually handed me a dump of his stuff a year ago and consented to it being shared if needed. I've forwarded it to Ed to peruse for the uvwBlur code. On Thu, Nov 15, 2012 at 5:38 PM, Steven Caron car...@gmail.com wrote: i believe he actually did that

Re: 16 bit tif from photoshop not working in softimage?

2012-11-15 Thread Gene Crucean
The problem, is that they constantly break things or just don't work. If you can get them to work consistently on your end... more power to ya. bmp? xpm? Naa... photos. Analog. Keepin it real over here. On Thu, Nov 15, 2012 at 7:00 PM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: