i see what you guys did there! ;)
*written with my thumbs
On Jun 15, 2013, at 6:08 PM, Eric Thivierge
wrote:
Yeah Steven would know best.
On Jun 15, 2013 8:54 PM, "Guillaume Laforge" > wrote:
I don't know personally, Steven Caron maybe ?
On Sat, Jun 15, 2013 at 11:52 AM, Christopher >
Yeah Steven would know best.
On Jun 15, 2013 8:54 PM, "Guillaume Laforge"
wrote:
> I don't know personally, Steven Caron maybe ?
>
>
> On Sat, Jun 15, 2013 at 11:52 AM, Christopher <
> christop...@thecreativesheep.ca> wrote:
>
>> What are the types of passes/channels, most studios render out ? A
I don't know personally, Steven Caron maybe ?
On Sat, Jun 15, 2013 at 11:52 AM, Christopher <
christop...@thecreativesheep.ca> wrote:
> What are the types of passes/channels, most studios render out ? A
> little survey/research I'm curious to know :)
>
does this help?
http://vimeo.com/1743232
On Sat, Jun 15, 2013 at 2:26 PM, Tim Woods wrote:
> Hi
> I'm fairly new to Softimage having recently jumped ship from 3dsMax. I've
> made a few compounds, but this one I'm trying has really got me stumped.
>
> I'm trying to create a spring constraint usi
Hi
I'm fairly new to Softimage having recently jumped ship from 3dsMax. I've
made a few compounds, but this one I'm trying has really got me stumped.
I'm trying to create a spring constraint using ICE, but rather than using
particles, I want to add the compound to a null, this null will then be
pa
What are the types of passes/channels, most studios render out ? A
little survey/research I'm curious to know :)
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