Re: Best Modeling Practices question

2014-07-02 Thread Raffaele Fragapane
If it's a photoreal centre piece, bite the bullet and give it topologically aligned thickness. You will pay through the nose later if you don't. Translucency/SSS alone will make or break a membrane in 90% of the lighting scenarios, and you simply won't get that one right without thickness. On Wed

RE: bezier or bizarro

2014-07-02 Thread Matt Lind
Rogue operator or cluster in the curve's construction history? Try freezing the curve. Otherwise, rebuild using a 'fit' operation. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ponthieux, Joseph G. (LARC-E1A)[LITES] Sent: Wed

bezier or bizarro

2014-07-02 Thread Ponthieux, Joseph G. (LARC-E1A)[LITES]
I've got this sceneisn't that how it always starts? Anyway, when I load it a Bezier curve comes in which takes a different shape than it is supposed to have. Each time I load the scene several handles are in different directions than they are supposed to be and each time the scene is loaded

Running in circle, The CrossProduct question

2014-07-02 Thread olivier jeannel
Hi gang, with my partner we were discussing crossproduct "theory" and I'm not sure what to believe or think. I was persuaded that the result of a Cross Product of a PointPosition (x,y,z) and a vector 0,1,0 plugged in a the PointVelocity, would give a particle orbiting around 0,0,0 describin

Re: animation mixer clip effects

2014-07-02 Thread Francisco Criado
Sweet! Exactly what i needed.Thanks for the help! F. 2014-07-02 13:24 GMT-03:00 phil harbath : > I don’t have softimage in front of me, and it has been a while since I > have done it but I think you need to add something like “cid*strideLength” > where stridelength is a value you need to dete

Re: animation mixer clip effects

2014-07-02 Thread phil harbath
I don’t have softimage in front of me, and it has been a while since I have done it but I think you need to add something like “cid*strideLength” where stridelength is a value you need to determine in the effects area in the clip properties for the hip and 2 foot controls (for a biped). From:

animation mixer clip effects

2014-07-02 Thread Francisco Criado
Hi guys, does anyone know how to correctly loop an animation clip, lets say a walk cycle, using the clip effects? trying to set the correct offset for my animation and is driving me mad. Thanks in advance... F.

Re: Best Modeling Practices question

2014-07-02 Thread Eric Turman
For what your situation is sounding like (since it needs to go to Maya) I think your best bet, like I mentioned before, is to point weight a single sided wing proxy and GATOR the results onto the final "thick" wing. -=Eric Turman On Wed, Jul 2, 2014 at 8:17 AM, Byron Nash wrote: > The creature

Re: Best Modeling Practices question

2014-07-02 Thread Byron Nash
The creature will be the focal point of one shot and reasonably large in frame. The biggest pain against the single sided membrane I'm working against it getting it surfaced cleanly. The front of the wing has volume and it was modeled with T intersections as it loops back on itself. I just see it b

Re: string to reference?

2014-07-02 Thread Ahmidou Lyazidi
This has been discussed a few times, and it's just not possible by design. As Pedro said ICE have to cache all the references before executing the tree. Le 2 juil. 2014 08:26, "pedro santos" a écrit : > I wished mate... some cool stuff it could be done right there with sting > manipulation :/ > B

Re: string to reference?

2014-07-02 Thread pedro santos
I wished mate... some cool stuff it could be done right there with sting manipulation :/ But this is due that references are solved before the rest of the tree, right? So they have to be in place before the actual string manipulation takes place, right? Cheers

Re: Softimage 2015 SDK help not working

2014-07-02 Thread Nuno Conceicao
and this happens only with the 2015 developer help, the user guide help is working fine for us On Wed, Jul 2, 2014 at 10:39 AM, Nuno Conceicao wrote: > Just to add that we never had this issue before till 2015 version. > Previous versions of the help, for example 2012 up to 2014 always worked >

Re: Softimage 2015 SDK help not working

2014-07-02 Thread Nuno Conceicao
Just to add that we never had this issue before till 2015 version. Previous versions of the help, for example 2012 up to 2014 always worked and still works fine. On Wed, Jul 2, 2014 at 10:37 AM, Hemadri Duraiswami Naidu < hemadri.duraiswamina...@autodesk.com> wrote: > It works for us on IE 10,

RE: Softimage 2015 SDK help not working

2014-07-02 Thread Hemadri Duraiswami Naidu
It works for us on IE 10, Chrome v35, and Firefox browsers. I will log this as an issue. Thanks, Hemadri From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jens Lindgren Sent: Wednesday, July 02, 2014 5:20 PM To: softimage@listproc.autode

Re: Softimage 2015 SDK help not working

2014-07-02 Thread Jens Lindgren
Yeah it really bugs me out that all the Autodesk 2015 documentation doesn't work in IE (11). It works in Chrome, but buggy. Believe it or not but a lot of people actually use IE as default browser. Please fix this Autodesk! /Jens On Wed, Jul 2, 2014 at 11:10 AM, Nuno Conceicao wrote: > It open

Re: Softimage 2015 SDK help not working

2014-07-02 Thread Nuno Conceicao
It opens in 1 out of 3 machines here in the office with chrome v35, the left bar doesn't open http://prntscr.com/3yle6e Also doesn't open properly with IE 9 http://prntscr.com/3ylenq It only seems to work fine with Firefox on those machines On Wed, Jul 2, 2014 at 4:34 AM, Songqiong Yang wrote:

Re: OT: walking city

2014-07-02 Thread christian
bit weird that it is so similiar to their MTV stuff On Wed, Jul 2, 2014 at 8:59 AM, philipp seis wrote: > nope, houdini > > > 2014-07-01 22:20 GMT+02:00 Sebastien Sterling < > sebastien.sterl...@gmail.com>: > > made with 3ds max ? >> >> >> On 1 July 2014 15:51, philipp seis wrote: >> >>> sligh

Re: OT: walking city

2014-07-02 Thread philipp seis
nope, houdini 2014-07-01 22:20 GMT+02:00 Sebastien Sterling : > made with 3ds max ? > > > On 1 July 2014 15:51, philipp seis wrote: > >> slightly OT, but i love this Houdini piece from >> >> Matt Pyke and Chris Perry. Made me watch a walk for 8 minutes ! >> >> http://www.universaleverything.co