Hey experts,
is it possible to know wether xsi app has focus ? I have a timer script
that fires up some alerts, but want to run only if softimage is not
minimized. I took a look at Application object and didn't find anything
related..
thanks
There are some events: siOnActivate, siOnMinimize, and siOnMaximize
On Tue, Jul 22, 2014 at 8:53 AM, Fabricio Chamon xsiml...@gmail.com wrote:
Hey experts,
is it possible to know wether xsi app has focus ? I have a timer script
that fires up some alerts, but want to run only if softimage is
Nicely done. Softimage spotted :)
https://www.youtube.com/watch?v=vzHrjOMfHPY
https://www.youtube.com/watch?v=Q40IfQbYlSwt=1m06
--
*--[image:
http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif]Pedro
Alpiarça dos Santos Animator 3DModeler
SI out the ass O_o, didn't even see Max and that is their go to texture
rendering package i understand :P
On 22 July 2014 14:34, pedro santos probi...@gmail.com wrote:
Nicely done. Softimage spotted :)
https://www.youtube.com/watch?v=vzHrjOMfHPY
On 07/22/14
8:53, Fabricio Chamon wrote:
Hey experts,
is it possible to know wether xsi app
has focus ?
Or enough focus?
On 22 July 2014 14:34, pedro santos
wrong thread J :)
On 22 July 2014 14:58, Jason S jasonsta...@gmail.com wrote:
On 07/22/14 8:53, Fabricio Chamon wrote:
Hey experts,
is it possible to know wether xsi app has focus ?
Or enough focus?
On 22 July 2014 14:34, pedro santos probi...@gmail.com wrote:
Nicely done.
Wow awesome stuff! It really looks like that studio has a really mixed
pipeline but awesome to see Softimage pop up in the animation department. :)
Eric T.
On 7/22/2014 9:34 AM, pedro santos wrote:
Nicely done. Softimage spotted :)
https://www.youtube.com/watch?v=vzHrjOMfHPY
actually that was on purpose ;) does it have enough focus? especially
when we see such (perhaps slightly over-sensational on the gory side)
amazing things.
On Tuesday, July 22, 2014 10:01:58, Sebastien Sterling wrote:
wrong thread J :)
On 22 July 2014 14:58, Jason S jasonsta...@gmail.com
Here's another amazing thing, (also twisted in it's own way)
http://softimage.tv/where-new-species-are-conceived/
On 07/22/14 10:14, Jason S wrote:
actually that was on purpose ;) does it have enough focus? especially
when we see such (perhaps slightly over-sensational on the gory side)
I believe the expression . Bloody Hell is in order ;)
From: pedro santos probi...@gmail.commailto:probi...@gmail.com
Reply-To:
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Date: Tuesday 22 July 2014
Oh nice it's finally online !
Thanks for the nice comments guys. Any question about our pipeline let me
know ;-)
On 22 July 2014 07:35, Jason S jasonsta...@gmail.com wrote:
Here's another amazing thing, (also twisted in it's own way)
http://softimage.tv/where-new-species-are-conceived/
what is the pipeline!? share the insight, please!
On Tue, Jul 22, 2014 at 8:55 AM, Jeremie Passerin gerem@gmail.com
wrote:
Oh nice it's finally online !
Thanks for the nice comments guys. Any question about our pipeline let me
know ;-)
On 22 July 2014 07:35, Jason S
really amazing work, guys
On Tue, Jul 22, 2014 at 8:55 AM, Jeremie Passerin gerem@gmail.com
mailto:gerem@gmail.com wrote:
Oh nice it's finally online !
Thanks for the nice comments guys. Any question about our pipeline
let me know ;-)
So very well done. Congrats!
On Tue, Jul 22, 2014 at 11:16 AM, Eric Mootz e...@mootzoid.com wrote:
really amazing work, guys
On Tue, Jul 22, 2014 at 8:55 AM, Jeremie Passerin gerem@gmail.com
wrote:
Oh nice it's finally online !
Thanks for the nice comments guys. Any question about
May we assume that some EM fluids where spilled in this making of :) ?
On 22 July 2014 17:16, Eric Mootz e...@mootzoid.com wrote:
really amazing work, guys
On Tue, Jul 22, 2014 at 8:55 AM, Jeremie Passerin gerem@gmail.com
wrote:
Oh nice it's finally online !
Thanks for the nice
sounds like a stretch... blur studio has traditionally used fumefx (lately
some houdini)
On Tue, Jul 22, 2014 at 9:22 AM, Sebastien Sterling
sebastien.sterl...@gmail.com wrote:
May we assume that some EM fluids where spilled in this making of :) ?
On 22 July 2014 17:16, Eric Mootz
Great work :)
Yeah if you can share more details, some colleagues of mine are wondering
how long did it took how many people working on it :)
On Tue, Jul 22, 2014 at 6:50 PM, Steven Caron car...@gmail.com wrote:
sounds like a stretch... blur studio has traditionally used fumefx (lately
some
Expressions are very subtle and
believable just as the character anim and dynamics are,
and even in the shots with lots of action, you can still follow
what's happening, unlike others so often becoming a big blur ;)
On 07/22/14 12:50, Steven Caron wrote:
Are you suggesting they change there name to Studio Sharp ? :P
On 22 July 2014 18:16, Jason S jasonsta...@gmail.com wrote:
Expressions are very subtle and believable just as the character anim
and dynamics are,
and even in the shots with lots of action, you can still follow what's
Although 'sharp' would definitely
qualify what they do, I think blur is better (pun might have been
misplaced) :]
On 07/22/14 13:16, Jason S wrote:
Expressions are very subtle and
believable just as the character anim and dynamics
Hi, would it (ideally) need to also
recognize if it's inactive under other windows? or just when
minimized ?
On 07/22/14 9:29, Stephen Blair wrote:
There are some events: siOnActivate, siOnMinimize,
and siOnMaximize
The View object has an siViewState that can be checked if you can find a way to
tuck your event into a PPG of some sort. Otherwise, you’re probably looking at
something in the WSH (Windows Script Host) API which should be accessible from
inside any scripted code.
Matt
From:
if si's built in events arent' cutting the proverbial mustard
i'd go with simple win32 funcs.
simplest possible ones i could think of:
import win32gui
# callback
def enum_handler(hwnd, lParam):
wt = win32gui.GetWindowText(hwnd)
# if soft is minimized to task bar
if
Hi All
I am exporting a model from Softimage to alembic to test a few render programs.
In the windows version of Octane 2.03 it comes in perfectly, UV’s are there
In the mac version of Octane 2.03 the Uvs don’t come in at all
Anyone else come across this ?
Other then this issue really enjoying
Hi all..
I have a machine that softimage has worked on consistently for YEARS.
today... it decided to open up with this error:
Failed to save scene before system failure
then its gone.
ive tried a ton of the troubleshooting ive found thru google searches with
no success..
can anyone point me
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