Cristobalwow...I'm even more excited now for my Blender lesson. I'm
making a polar bear in Max with Ornatrix right now and the brush tools are
a nightmare by comparison to that. I made some Pandas in Houdini and the
fur tools were really nice but it was tough with just painting and not
being ab
Hey guys, was wondering if anyone had any tips on pulling of that Pixar
candy skin
in Arnold preferably, though if it can't be cheated, what ever might be
closest
Thanks and all the best.
I would agree with you purists, if Softimage were still under development, but
it isn't.
Threads like this: "Any equivalent to Custom Param sets in Maya?" is something
that you can only discuss with Softimage users.
We all are going to stop using Softimage sooner or later and having a wider
vi
I agree, lighten up, Chris like many of us here are at least 2 decade users
of Softimage and we are all sharing alternatives as Softimage fades past
its EOL.
Even before Softimage was EOL, on this list and with other professionals,
we shared other apps advantages, many of which made their way in a
I agree with Tim and most of the people in the list I am sure. Most of the
other software discussion is done with a "softimage perspective" which is
why is worth having that discussion here and not in Maya/Blender forum.
In regards to Blender, I also used to also draw the line there. However
after
I would prefer a bit more openness for the future.
As much as I like working in Softimage, to make a living, I am
(re)adopting other solutions.
Maybe that´s a special case but nevertheless, one could describe trying
to transfer existing
knowledge to a new realm something common sense should
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