Re: scripting Weights

2016-03-08 Thread Matt Lind
Don't freeze the envelope weights property until after you've kicked it with SIModifyFlexEnvWght(). Matt Date: Mon, 7 Mar 2016 21:11:47 +0900 From: Martin Yara Subject: Re: scripting Weights To: "softimage@listproc.autodesk.com" Hi Matt, thanks for your response. That trick didn't work for

Re: Beta of new Binary Alchemy shaders available for free

2016-03-08 Thread Leoung O'Young
Let's put it this way, if it wasn't for Redshift we would probably have move to another 3D package, it has given Soft a bit more life. Sorry, didn't mean to take over Holger's announcement. We definitely appreciated for all his shaders and RR all these years On 08/03/2016 4:17 PM, phil harbath

RE: Beta of new Binary Alchemy shaders available for free

2016-03-08 Thread Schoenberger
Yes, VRay would be for Maya (as the shaders already work within Maya for MRay and Arnold) and perhaps Max. Holger Schönberger technical director The day has 24 hours, if that does not suffice, I will take the night _ From: softimage-boun...@listproc.autodesk.com [mailto:softimage-

Re: Beta of new Binary Alchemy shaders available for free

2016-03-08 Thread phil harbath
that and I think it is pretty widely adopted among those still using Softimage. Vray, I don’t hear much of anything when it comes to Soft. Don’t get me wrong, it is your product and I realize will do with it as you please, just wanted to point that out. From: Leoung O'Young Sent: Tuesday, Ma

Re: Beta of new Binary Alchemy shaders available for free

2016-03-08 Thread Leoung O'Young
Thanks for the reply, that is too bad, Redshift is just so much faster and without any artifacts that Mental Ray sometime produces. On 08/03/2016 4:04 PM, Schoenberger wrote: Hi @Jason The email address is in the header of the website. But you are right, I will change the license text that it m

RE: Beta of new Binary Alchemy shaders available for free

2016-03-08 Thread Schoenberger
Hi @Jason The email address is in the header of the website. But you are right, I will change the license text that it mentiones the email address. @Leoung If I have more time, then next renderer would be VRay. But redshift might be a problem as all my sources are using the CPU and not GPU.

Re: Beta of new Binary Alchemy shaders available for free

2016-03-08 Thread Ben Rogall
I wondered that too. I don't believe there is a Redshift shading SDK yet though. They have said it will be OSL based when it comes. Ben On 3/8/2016 1:07 PM, Leoung O'Young wrote: Hi Holger, Not sure if this has been discuss before, any chance it will be develop for Redshift. We used your sh

Re: Beta of new Binary Alchemy shaders available for free

2016-03-08 Thread Leoung O'Young
Hi Holger, Not sure if this has been discuss before, any chance it will be develop for Redshift. We used your shaders a lot when we were using Mental Ray. Thanks again, Leoung On 06/03/2016 11:29 AM, Schoenberger wrote: Hey The company has finished a milestone and I had now time to work a bi

RE: OT XSI UV to Location Tutorial inside Houdini

2016-03-08 Thread Jeff McFall
One here, awesome – thanks! XSI to Houdini is one of my favorite topics From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Nika Ragua Sent: Tuesday, March 8, 2016 11:12 AM To: softimage@listproc.autodesk.com Subject: Re: OT XSI UV to Loc

Re: OT XSI UV to Location Tutorial inside Houdini

2016-03-08 Thread Cristobal Infante
Nice one Olivier, will look at your video in detail! Always good to discover new things ;) On 8 March 2016 at 16:12, Nika Ragua wrote: > Surely someone IS interested ))) Thank you again!!! Great job! > > 2016-03-08 17:35 GMT+03:00 Olivier Jeannel : > >> Hello crew, >> >> In case someone is inte

Re: OT XSI UV to Location Tutorial inside Houdini

2016-03-08 Thread Nika Ragua
Surely someone IS interested ))) Thank you again!!! Great job! 2016-03-08 17:35 GMT+03:00 Olivier Jeannel : > Hello crew, > > In case someone is interested, I made a little tutorial (my first) that > rebuild the ice UV to Location within Houdini. > https://vimeo.com/158037926 > > > Cheers > > ---

OT XSI UV to Location Tutorial inside Houdini

2016-03-08 Thread Olivier Jeannel
Hello crew, In case someone is interested, I made a little tutorial (my first) that rebuild the ice UV to Location within Houdini. https://vimeo.com/158037926 Cheers -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the s

Re: Beta of new Binary Alchemy shaders available for free

2016-03-08 Thread Cristiano Policarpo
Thank you! ᐧ Cristiano Policarpo, *Director* +55 37 3215-5596 BaloOm Animation Studios | www.baloom.co PoustEx Short Film | www.poustex.com [image: BaloOm Animation Studios] On Mon, Mar 7, 2016 at 7:11 PM, Jason S wrote: > Thanks Holdger! Your shaders have been used much more than you think!