Re: Xsi to Houdini Quick Start Tutorials

2016-12-28 Thread javier gonzalez
Good timing!!! Thanks 2016-12-28 17:19 GMT-05:00, nikaragua86 : > great! thank you for sharing! > > 2016-12-29 0:58 GMT+03:00 : > >> Hi all, >> >> For the people who are switching to Houdini, I've created a tutorial blog >> where I've posted some

Re: Xsi to Houdini Quick Start Tutorials

2016-12-28 Thread nikaragua86
great! thank you for sharing! 2016-12-29 0:58 GMT+03:00 : > Hi all, > > For the people who are switching to Houdini, I've created a tutorial blog > where I've posted some short quick start tutorials to get you going. Only a > few so far, but more will come later. I

Xsi to Houdini Quick Start Tutorials

2016-12-28 Thread mikael . pettersen
Hi all, For the people who are switching to Houdini, I've created a tutorial blog where I've posted some short quick start tutorials to get you going. Only a few so far, but more will come later. I hope you'll find them useful. http://shortandsweet3d.blogspot.co.uk/?m=1 Cheers Mikael

Re: render 360

2016-12-28 Thread Kris Rivel
You guys are the best! Thanks so much! Kris On Wed, Dec 28, 2016 at 7:45 AM, Francisco Criado wrote: > I forgot to mention that if you want to go to youtube 360 or facebook you > will have to use: > > https://github.com/google/spatial-media/releases > > Its quite simple

RE: Happy Holidays!

2016-12-28 Thread Andres Stephens
Likewise everyone. I will be using it all year next garunteed. Happy new year!!! May it be awesome, productive and creative! -Draise From: Pierre Schiller Sent: 27 December 2016 17:26 To: Official Softimage Users Mailing List.

Re: render 360

2016-12-28 Thread Francisco Criado
I forgot to mention that if you want to go to youtube 360 or facebook you will have to use: https://github.com/google/spatial-media/releases Its quite simple to use! Greetings! Francisco On Dec 28, 2016 8:57 AM, "Kris Rivel" wrote: > Thanks guys!! So what about the

Re: render 360

2016-12-28 Thread Francisco Criado
Hi Kris, i would recommend you 2160x3840 which is top/bottom format. About compositing tools we use after effects and ScratchVR, in both of them you can previsualize with an Oculus hmd without any troubles ;) About encoding the mp4 should be at least 20 mbps and 30. For example an 8 minute clip

Re: render 360

2016-12-28 Thread Kris Rivel
Thanks guys!! So what about the post/compositing side? What do I use for final 3d output? What if I needed to output to facebook or something? Kris On Wed, Dec 28, 2016 at 6:39 AM, wrote: > When I did a lot of them – what served me the most was a 6 camera rig. > > 6 camera’s

Re: render 360

2016-12-28 Thread Francisco Criado
Hi Kris, In Redshift you can render mono spherical 360 images or stereo spherical 360 images (in all its flavors, top/bottom, side by side). Its a lens shader. You could also make a stereo rig or mono rig with 12 or 6 cameras. If you need to render cubemap 360 mono and stereo. I posted last year

Re: Wacom Cintiq 13

2016-12-28 Thread peter_b
My suggestion for the surface book as alternative to a Cintiq was *as a standalone with digitizer and a keyboard*. If you want an input device for an existing workstation - replacing an intuos with a cintiq - then a Surface will do you no good. The Cintiq Companion is interesting as it can do