Re: Whiskeytree Athens tech demo

2013-11-22 Thread Philip Melancon
This mailing list is starting to be like Godwin's law... as an online discussion about softimage grows longer, the probability of a snarky comparison with maya approaches 1. Great work Whiskeytree, that layout system is pretty darn impressive ModusFx On 22/11/2013 10:26 AM, Mirko Jankovic

definition error in cache file

2013-11-13 Thread Philip Melancon
Hello list, every once in a while, if I have an ice tree on top of a mixer on a pointcloud, I get this error message: # ERROR : 2000 - The cache file has a different definition for attribute '/somecustomattribute/'. Loading canceled. It seems to be completely random and in most cases I've

Re: Jittery strand-deformed instances

2013-08-08 Thread Philip Melancon
, the precision of the decimal decreases. You could use scripting to automate, but you've pretty much found the accepted solution. Matt *From:*softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] *On Behalf Of *Philip Melancon *Sent:* Wednesday, August 07, 2013 3

Jittery strand-deformed instances

2013-08-07 Thread Philip Melancon
Hi folks, I've got a simple setup where strands are deforming geometry instances. My problem is that the further we get from the global 0 of the 3d scene, the more the instances start deforming really weirdly. It looks as if a jitter operator has been applied to the instance. Our workaround

Generating a stable sample set

2013-03-01 Thread Philip Melancon
to the position. It's quite frustrating to see that something as simple as this needs a simulated tree. -- Philip Melancon Lead crowd TD Modus FX

Re: Generating a stable sample set

2013-03-01 Thread Philip Melancon
, Rob Chapman wrote: what? boy you are going to feel embarrassed when you turn off 'time varying' in the emit properties. of couse they stick to emit location in a modelling stick if you set them afterwards On 1 March 2013 20:46, Philip Melancon philip.melan...@modusfx.com mailto:philip.melan

Re: Generating a stable sample set

2013-03-01 Thread Philip Melancon
I'll probably use Steven's solution for this particular case, thank you all for the help! On 01/03/2013 3:59 PM, Philip Melancon wrote: Yep, hence my initial question...I'm slow but not THAT slow ;) On 01/03/2013 3:12 PM, Stephen Blair wrote: That's what I thought, but with Emission Type

Exporting animated weightmap

2013-02-27 Thread Philip Melancon
Hello list, I was wondering if any of you knew of a convenient way of exporting an animated weightmap from an ice tree to an image sequence? I think I remember seeing something about this a while back but I can't seem to remember when and where. Thanks for any help you can provide!

Re: Exporting animated weightmap

2013-02-27 Thread Philip Melancon
for me. ;) On Wed, Feb 27, 2013 at 10:50 AM, Philip Melancon philip.melan...@modusfx.com mailto:philip.melan...@modusfx.com wrote: Hello list, I was wondering if any of you knew of a convenient way of exporting an animated weightmap from an ice tree to an image

Re: Exporting animated weightmap

2013-02-27 Thread Philip Melancon
images? On Wed, Feb 27, 2013 at 9:35 AM, Philip Melancon philip.melan...@modusfx.com mailto:philip.melan...@modusfx.com wrote: Thank you all, I'll try and find that compound Eric mentioned. If that doesn't work I'll have a look at the map lookup technique. On 27/02/2013 11:26 AM

Re: fullbody IK system

2012-08-24 Thread Philip Melancon
://www.twitter.com/renatopolimeno skype. renatopolimeno -- www.matinai.com http://www.matinai.com No virus found in this message. Checked by AVG - www.avg.com http://www.avg.com Version: 2012.0.2197 / Virus Database: 2437/5220 - Release Date: 08/23/12 -- Philip Melancon Lead Crowd TD Modus FX

Re: Convert Position Fcurves key's tangents in 3d space

2012-04-30 Thread Philip Melancon
This is looking amazing, do you have an idea of when/how you plan to release this nice little piece of animation goodness? I know that the animators I work with would kill for something like this! Philip Melancon Lead Crowd TD Modus FX On 4/30/2012 10:30 AM, Xavier Lapointe wrote: Whoa