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> - Original Message -
> *From:* Mário Domingos
> *To:* softimage@listproc.autodesk.com
> *Sent:* Monday, June 11, 2012 2:24 PM
> *Subject:* Re: Anyone tried threesixty's Metaballs?
>
> Ah! Great! I remember that commercial,It's Portuguese, I
gt; Ah! i also thought i was a Ingreme job...
> It was Prime Focus after all..
> Nice!
>
> cheers,
> Rui
>
> www.ruisantos3d.com
>
>
>
> - Original Message -
> *From:* Mário Domingos
> *To:* softimage@listproc.autodesk.com
> *Sent:* Monday, June 11,
hi
Ah! i also thought i was a Ingreme job...
It was Prime Focus after all..
Nice!
cheers,
Rui
www.ruisantos3d.com
- Original Message -
From: Mário Domingos
To: softimage@listproc.autodesk.com
Sent: Monday, June 11, 2012 2:24 PM
Subject: Re: Anyone tried threesixty
pulsing lumps on a close up. i was meshing a rigging/simualted mesh and
particles together. i tried many combinations of settings and a few hacks
to try and get it to be smooth but no dice.
s
On Sat, Jun 9, 2012 at 1:06 AM, Christian Keller wrote:
> What kind of artifacts ?
>
> --
> christian k
Ah! Great! I remember that commercial,It's Portuguese, I remember at
that time we were all talking about it, always thought it was done in
Portugal by a company called Ingreme.
Great work.
Mário Domingos
www.mariodomingos.com
Sent from my super iPhone
On 11/06/2012, at 14:04, Cristobal I
We used an earlier version, probably v2 for this commercial:
https://vimeo.com/11011342
It worked really well, would definitely recommend..
On 9 June 2012 12:33, Mário Domingos wrote:
> Yes I agree.
>
> Sent from my iPad
>
> On 09/06/2012, at 12:32, Ciaran Moloney wrote:
>
> The built-in
Yes I agree.
Sent from my iPad
On 09/06/2012, at 12:32, Ciaran Moloney wrote:
The built-in polygonizer isn't so good. The commercial Polygonizer 3 is way
better...
On Sat, Jun 9, 2012 at 11:51 AM, Mário Domingos wrote:
> Well, you should try Micheles's, at least the demo. Its true metaballs
The built-in polygonizer isn't so good. The commercial Polygonizer 3 is way
better...
On Sat, Jun 9, 2012 at 11:51 AM, Mário Domingos wrote:
> Well, you should try Micheles's, at least the demo. Its true metaballs,
> there are some things that I liked. I'm not a polygonizer pro, but I think
> t
Well, you should try Micheles's, at least the demo. Its true metaballs,
there are some things that I liked. I'm not a polygonizer pro, but I think
there are some simple things that are better on MetaballsV3 for simple
metaballs, haven't tried it on particles or creating huge meshes, although
the sm
What kind of artifacts ?
--
christian keller
visual effects|direction
m +49 179 69 36 248
f +49 40 386 835 33
chris3...@me.com
Am 08.06.2012 um 20:54 schrieb Steven Caron :
> yes, just wondering how Michele's is better? i recently did work and the
> polygonizer had some artifacts close up tha
yes, just wondering how Michele's is better? i recently did work and the
polygonizer had some artifacts close up that i couldn't get rid of.
On Fri, Jun 8, 2012 at 11:35 AM, Mário Domingos wrote:
> Are you talking about Polygonizer?
>
>
> On Fri, Jun 8, 2012 at 7:33 PM, Steven Caron wrote:
>
>>
Are you talking about Polygonizer?
On Fri, Jun 8, 2012 at 7:33 PM, Steven Caron wrote:
> more real than the built in one?
>
> On Fri, Jun 8, 2012 at 11:28 AM, Mário Domingos
> wrote:
>
>> Great plug, a real metaballs system.
>>
>> https://vimeo.com/43686944
>>
>> Mário
>>
>
>
more real than the built in one?
On Fri, Jun 8, 2012 at 11:28 AM, Mário Domingos wrote:
> Great plug, a real metaballs system.
>
> https://vimeo.com/43686944
>
> Mário
>
Great plug, a real metaballs system.
https://vimeo.com/43686944
Mário
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