Another "n00b" question... how do I go about copying a weight map
between objects? I have two meshes that are exactly, the same, just
under different models. I've painted a weight map on one that I'm
using to modulate the effect of a deformer. Now I need the other
mesh to
GATOR.
Matt
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sergio Mucino
Sent: Friday, November 22, 2013 1:32 PM
To: softimage@listproc.autodesk.com
Subject: Copying/transferring weight maps
Another "n00b" question... h
inspect the source weight property page, top right, folder icon, save
preset...
inspect the target weight property page, load preset...
On Fri, Nov 22, 2013 at 1:31 PM, Sergio Mucino wrote:
> Another "n00b" question... how do I go about copying a weight map between
> objects? I have two meshes
Select the weight map you are trying to copy. Hit the freeze button to
freeze the weights. Then you'll be able to Ctrl+ drag and drop on the
other mesh with weights in tact. You should make sure you freeze those
properties and ops when you're satisfied with the weights.
On Friday, November 22,
Thanks a lot everyone! I actually noticed that even if the sub-ops
didn't come along for the hike, the weight map still works! I will
for sure go back and freeze the original. Looks like everything is
still just fine at the OK corral.
;-)
On 22/
UVs and vertex maps are drag and dropable if topology matches.
Other properties are drag and dropable either way.
Em 22/11/2013 20:00, "Sergio Mucino" escreveu:
> Thanks a lot everyone! I actually noticed that even if the sub-ops didn't
> come along for the hike, the weight map still works! I wi
Clusters are drag&droppable (if topology is identical) also.
On Fri, Nov 22, 2013 at 6:11 PM, Gustavo Eggert Boehs
wrote:
> UVs and vertex maps are drag and dropable if topology matches.
> Other properties are drag and dropable either way.
> Em 22/11/2013 20:00, "Sergio Mucino" escreveu:
>
>
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