Chris, thanks for taking a look at it.
Well, maybe I'm missing the concept of point index then.
Is it correct to assume a Point Index is an incremental value assigned to
points, and that there's no gaps between it's values?
example, a pointcloud with 5 particles has point indices 1,2,3,4 and 5.
Hey guys,
Anyone had any problems with this compound? I'm on 2012.SAP at work and I
enabled the Texture Projection options in the compound, but it doesn't seem
to transfer them. Material isn't transferring either it seems.
The source mesh is a super simple grid with a frozen planar XZ
It is always better with a picture :) :
[image: Inline image 2]
On Thu, May 3, 2012 at 9:35 AM, Guillaume Laforge
guillaume.laforge...@gmail.com wrote:
Hi Alan,
From the doc :
Ouuhhh *hides for missing that part of the docs*
Thanks Guillaume!
On Thu, May 3, 2012 at 9:45 AM, Guillaume Laforge
guillaume.laforge...@gmail.com wrote:
It is always better with a picture :) :
On Thu, May 3, 2012 at 9:35 AM, Guillaume Laforge
guillaume.laforge...@gmail.com wrote:
What are the values of Materials and MaterialID on the source object ? (Add
an Attribute Display property to read them )
On Thu, May 3, 2012 at 10:49 AM, Alan Fregtman alan.fregt...@gmail.comwrote:
Hmmm, it's not displaying the materials so I think something's wrong still.
If I apply the
Found the problem...
I hadn't noticed that apparently a MaterialID of 0 is not permitted
(and not noticed you used 1 in your screenshot.) I was under the
impression that 0 = first, but apparently 0 is not a good MaterialID
to set and the first = 1. Everything works fine now.
In retrospect I
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