Re: Create Copies from Polygon Mesh not copying UVs or materials like it's supposed to

2012-05-06 Thread Fabricio Chamon
Chris, thanks for taking a look at it. Well, maybe I'm missing the concept of point index then. Is it correct to assume a Point Index is an incremental value assigned to points, and that there's no gaps between it's values? example, a pointcloud with 5 particles has point indices 1,2,3,4 and 5.

Create Copies from Polygon Mesh not copying UVs or materials like it's supposed to

2012-05-03 Thread Alan Fregtman
Hey guys, Anyone had any problems with this compound? I'm on 2012.SAP at work and I enabled the Texture Projection options in the compound, but it doesn't seem to transfer them. Material isn't transferring either it seems. The source mesh is a super simple grid with a frozen planar XZ

Re: Create Copies from Polygon Mesh not copying UVs or materials like it's supposed to

2012-05-03 Thread Guillaume Laforge
It is always better with a picture :) : [image: Inline image 2] On Thu, May 3, 2012 at 9:35 AM, Guillaume Laforge guillaume.laforge...@gmail.com wrote: Hi Alan, From the doc :

Re: Create Copies from Polygon Mesh not copying UVs or materials like it's supposed to

2012-05-03 Thread Alan Fregtman
Ouuhhh *hides for missing that part of the docs* Thanks Guillaume! On Thu, May 3, 2012 at 9:45 AM, Guillaume Laforge guillaume.laforge...@gmail.com wrote: It is always better with a picture :) : On Thu, May 3, 2012 at 9:35 AM, Guillaume Laforge guillaume.laforge...@gmail.com wrote:

Re: Create Copies from Polygon Mesh not copying UVs or materials like it's supposed to

2012-05-03 Thread Guillaume Laforge
What are the values of Materials and MaterialID on the source object ? (Add an Attribute Display property to read them ) On Thu, May 3, 2012 at 10:49 AM, Alan Fregtman alan.fregt...@gmail.comwrote: Hmmm, it's not displaying the materials so I think something's wrong still. If I apply the

Re: Create Copies from Polygon Mesh not copying UVs or materials like it's supposed to

2012-05-03 Thread Alan Fregtman
Found the problem... I hadn't noticed that apparently a MaterialID of 0 is not permitted (and not noticed you used 1 in your screenshot.) I was under the impression that 0 = first, but apparently 0 is not a good MaterialID to set and the first = 1. Everything works fine now. In retrospect I