Re: Delete particles based on U value

2013-05-23 Thread olivier jeannel
Hey Vincent, Thank's alot for that one. It must be possible to implement in the EmitFromCurve compound, no ? Not in front of SI atm, look's really handy :) Le 23/05/2013 00:59, Vincent Ullmann a écrit : Here might be another Solution, using the UV-to-Location-Node, with an

Delete particles based on U value

2013-05-22 Thread olivier jeannel
Hi there ! I'm emiting particles from curve. I'd like to emit more particle at the beginning of the curve and less at the end of the curve. Since I cannot plug the the U value in the Rate port of the emitter, I think I should create a Delete rule based on particle IDs. So that I delete more

Aw: Delete particles based on U value

2013-05-22 Thread Leo Quensel
On top of my head: Get Self.emitlocation - Get PointU - FCurve - Test Random Probability - Delete Point - Execute on Emit Gesendet:Mittwoch, 22. Mai 2013 um 13:13 Uhr Von:olivier jeannel olivier.jean...@noos.fr An:softimage@listproc.autodesk.com Betreff:Delete particles based on U value Hi

Re: Delete particles based on U value

2013-05-22 Thread Rob Chapman
filter by probability multiplied by a linearly interpolated curve U of 0 - 1 et viola! :) On 22 May 2013 13:13, olivier jeannel olivier.jean...@noos.fr wrote: Hi there ! I'm emiting particles from curve. I'd like to emit more particle at the beginning of the curve and less at the end of the

Re: Aw: Delete particles based on U value

2013-05-22 Thread olivier jeannel
Uhr *Von:* olivier jeannel olivier.jean...@noos.fr *An:* softimage@listproc.autodesk.com *Betreff:* Delete particles based on U value Hi there ! I'm emiting particles from curve. I'd like to emit more particle at the beginning of the curve and less at the end of the curve. Since I cannot plug