Re: Graphic cards, OpenGL and DirectX

2015-11-06 Thread David Saber
Hey Sebastien, do you have an SSD in your laptop? What do you install in it to speed up your work: Windows, 3d apps, or your 3d files? Or perhaps all of them? On 2015-11-05 15:32, Sebastien Sterling wrote: You probably where already considering this, but go with ssd for your hard drive, it

Re: Graphic cards, OpenGL and DirectX

2015-11-05 Thread Saeed Kalhor
> > *​1) A co-worker told me some cards are more into DirectX and some other > are more into OpenGL, is that true?* A very old and outdated fact, the new graphic cards supporting both of them well. *2) Are these 2 standards into the hardware or are they only software > based?* They are into

Re: Graphic cards, OpenGL and DirectX

2015-11-05 Thread Saeed Kalhor
Oh i forget this, CUDA cores are very important for GPU rendering and simulations (dynamic and particles). Try to buy a graphic with more CUDA cores, for example GTX970 has 1664 cores and GTX960 has 1024 cores so with GTX970 you will have around 40% more performance than GTX960 in rendering and

Re: Graphic cards, OpenGL and DirectX

2015-11-05 Thread Sebastien Sterling
You probably where already considering this, but go with ssd for your hard drive, it will be worth it. On 5 November 2015 at 14:29, Saeed Kalhor wrote: > Oh i forget this, CUDA cores are very important for GPU rendering and > simulations (dynamic and particles). > Try to buy

Graphic cards, OpenGL and DirectX

2015-11-05 Thread David Saber
Halo! I'm gonna buy a new laptop so I was wondering what's the right graphic card for me. I'm using XSI, Houdini and Zbrush mostly. So I have some questions if you don't mind: 1) A co-worker told me some cards are more into DirectX and some other are more into OpenGL, is that true? 2) Are

Re: Graphic cards, OpenGL and DirectX

2015-11-05 Thread Martin Yara
U options. Havent had any > experience with their laptops though. I suspect they are rather pricey > > > -Original Message- > From: David Saber [mailto:davidsa...@sfr.fr] > Sent: 05 November 2015 01:29 PM > To: softimage@listproc.autodesk.com > Subject: Graphic c

RE: Graphic cards, OpenGL and DirectX

2015-11-05 Thread Angus Davidson
: Graphic cards, OpenGL and DirectX Halo! I'm gonna buy a new laptop so I was wondering what's the right graphic card for me. I'm using XSI, Houdini and Zbrush mostly. So I have some questions if you don't mind: 1) A co-worker told me some cards are more into DirectX and some other are more

Re: Graphic cards, OpenGL and DirectX

2015-11-05 Thread David Saber
Thanks guys for the informative discussion! I'd like to purchase the ROG G752as soon as it's out: https://rog.asus.com/446192015/g-series-gaming-laptops/asus-republic-of-gamers-announces-rog-g752-gaming-laptop/ , the cheapest version has the Nvidia GTX 965M, good choice? Thanks, David

Re: Graphic cards, OpenGL and DirectX

2015-11-05 Thread Saeed Kalhor
2GB GDDR5 VRAM is a little limiting but for a laptop is a great choice. And it's a great looking laptop  On Thu, Nov 5, 2015 at 6:32 PM, David Saber wrote: > Thanks guys for the informative discussion! > I'd like to purchase the ROG G752as soon as it's out: >

Re: Graphic cards, OpenGL and DirectX

2015-11-05 Thread Sebastien Sterling
Nvidia seems to be the flavor in most places, i wonder if the difference is between their buisness range Quadro cards and there gaming range GeForce/Titan, the later which i imagine being gaming cards would have to be good at dealing with directX... On 5 November 2015 at 11:28, David Saber

Re: Graphic cards, OpenGL and DirectX

2015-11-05 Thread Leonard Koch
Opengl performance really isn't neutered in modern Nvidia cards and when it comes to dedicated graphics in a laptop, their GeForce M cards are the only option anyway. They are good too. The newest generation of mobile GPUs from Nvidia is much closer to their desktop counterparts than previous