Ahh it was simple, just 2 lines. Silly me. Updated :D
Will "SaveKeyOnMarkedKeyable" on the selected controls and their pair.
Cheers
On Wed, Mar 5, 2014 at 1:04 AM, pedro santos wrote:
> Heya Nick
> Updated the urls, just to clean out trash test code. One problem came to
> me. Now I need to ma
Heya Nick
Updated the urls, just to clean out trash test code. One problem came to
me. Now I need to make a script that keys the mirror controls :) Otherwise
not much of a purpose.
Cheers
Nice!
thanks for sharing :)
2014-03-04 17:29 GMT+01:00 pedro santos :
> Nuno Conceição pushed me to do this with dictionaries and looks a lot more
> cleaner. He also layed-out out the parts of the code that interface with
> Softimage.
>
> In Softimage Select Face Robot controls and run this:
>
>
Nuno Conceição pushed me to do this with dictionaries and looks a lot more
cleaner. He also layed-out out the parts of the code that interface with
Softimage.
In Softimage Select Face Robot controls and run this:
https://dl.dropboxusercontent.com/u/143766132/Forums/SI-MailingList/MirrorPose_Apply_
Hi Pedro,
Sorry for the late reply but I didn't notice your answer
I'll test this one as well, so I'll have hopefully multiple ways to do
mirrored poses :)
The video you posted is exactly what I'm looking for!!! but yeah, looks
like the nice lady wont share the script...well, time to learn some
s
Heya Nick
I'm a python newbie and I know very little of Softimage application of
Python, but I'm working my way up to do the same thing you are doing.
Independently from Softimage I made a little script that returns a list of
the symmetrical control, or itself if it's a center control.
Example: h
I'll probably share it as soon as I'll finish it, but the solution with the
nulls looks like could be the solution
Basically the setup is:
A set of Nulls with position and orientation constraints to the FaceRobot
controllers
Another set of Nulls ( duplicated from above, with the constraint removed
If you're planning to roll your own thing, the difflib module (python std
library) works great to create mapping tables, you can easily calc. the
ratio between names instead of relying on some fixed naming convention :)
from difflib import SequenceMatcher
ratio = lambda x, y: SequenceMatcher(None,
;>>
>>>> On Mon, Feb 24, 2014 at 2:24 PM, Eric Thivierge >>> > wrote:
>>>>
>>>>> Good luck with those symmetry constraints. They are nothing if not
>>>>> flaky at best.
>>>>>
>>>>>
>>>>&g
>>>
>>>> On Monday, February 24, 2014 2:05:36 PM, Grahame Fuller wrote:
>>>>
>>>>> The following isn't elegant but it could be scripted:
>>>>>
>>>>> 1. Symmetry-constrain the left side to the right side.
>>>>&
eft side to the right side.
>>> 2. Plot the left side to an action source.
>>> 3. Remove the constraints.
>>> 4. Repeat steps 1 to 3 for right-to-left.
>>> 5. Apply the two actions.
>>>
>>> gray
>>>
>>> From: softimage-boun...@listproc.a
.
>> 4. Repeat steps 1 to 3 for right-to-left.
>> 5. Apply the two actions.
>>
>> gray
>>
>> From: softimage-boun...@listproc.autodesk.com [mailto:softimage-bounces@
>> listproc.autodesk.com] On Behalf Of Eric Turman
>> Sent: Monday, February 24, 2014 1:5
; 3. Remove the constraints.
>> 4. Repeat steps 1 to 3 for right-to-left.
>> 5. Apply the two actions.
>>
>> gray
>>
>> From: softimage-boun...@listproc.autodesk.com [mailto:softimage-bounces@
>> listproc.autodesk.com] On Behalf Of Eric Turman
>> Sent: Mo
image@listproc.autodesk.com
Subject: Re: How to mirror a rig pose
Olivier Ozoux made a script for me at Raven Software back in 2001 when we were
using a beta version of XSI 1.5 to do Star Wars:Jedi Knight:Outcast that did
this. Olivier was head of special projects at that time. The script handled
arbitrary orienta
-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Eric Turman
Sent: Monday, February 24, 2014 1:52 PM
To: softimage@listproc.autodesk.com
Subject: Re: How to mirror a rig pose
Olivier Ozoux made a script for me at Raven Software back in 2001 when we were
using a beta version o
Olivier Ozoux made a script for me at Raven Software back in 2001 when we
were using a beta version of XSI 1.5 to do Star Wars:Jedi
Knight:Outcast that did this. Olivier was head of special projects at that
time. The script handled arbitrary orientations mirrored and otherwise like
a champ. Unfortu
Not sure how ICE would solve this at all... anyhow, it's a scripting
exercise with some intermediate matrix math involved. So, no not an
easy thing to solve but it's doable. Not sure if there are any tools
out there though.
Eric T.
On Monday, February 24, 2014 12:03:10 PM, Nicolas Esposito wr
Hi guys,
I'm having a problem which I thought it was easier to solve, but right now
I'm not sure which approach should I choose
Lets say I have a rigged character with a pose, he's holding a gun using
his right hand to shoot, so basically the entire body is slightly
Now I would like to mirror tha
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