Not sure if I'm getting the problem right, but how about making copies of
the mesh and storing the required delta in every vertex first. Once the
mesh is finished, move all vertices up/down by that delta value in a
second step?
Hi guys
I'm having the following ICE topology issue which il
Hi guys
I'm having the following ICE topology issue which ill describe bellow:
I'm using 2 nulls to distribute a series of pillars between them (using
create copies from Polygon Mesh node)
I want these cloned pillars to adjust the height accordingly to the 2 nulls
height but since the pillars hav
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