Re: Pixar OpenSubdiv and Autodesk webinar

2013-04-29 Thread Luc-Eric Rousseau
There was, perhaps still is, a pixar patent notices in Softimage related to mental ray anti aliasing. On Mon, Apr 29, 2013 at 8:32 PM, Raffaele Fragapane wrote: > I stand corrected, had been told otherwise time ago though. > I'm curious then, what was the Pixar licensing/copyright notice for then

RE: Pixar OpenSubdiv and Autodesk webinar

2013-04-29 Thread Matt Lind
softimage-boun...@listproc.autodesk.com> [mailto:softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>] On Behalf Of Raffaele Fragapane Sent: Monday, April 29, 2013 5:32 PM To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com> Subject: Re:

Re: Pixar OpenSubdiv and Autodesk webinar

2013-04-29 Thread Raffaele Fragapane
sk.com [mailto: > softimage-boun...@listproc.autodesk.com] *On Behalf Of *Raffaele Fragapane > *Sent:* Monday, April 29, 2013 5:32 PM > > *To:* softimage@listproc.autodesk.com > *Subject:* Re: Pixar OpenSubdiv and Autodesk webinar > > ** ** > > I stand corrected, had been told ot

RE: Pixar OpenSubdiv and Autodesk webinar

2013-04-29 Thread Matt Lind
Probably for the .TIFF lzw thingy. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Raffaele Fragapane Sent: Monday, April 29, 2013 5:32 PM To: softimage@listproc.autodesk.com Subject: Re: Pixar OpenSubdiv and Autodesk webinar I stand

Re: Pixar OpenSubdiv and Autodesk webinar

2013-04-29 Thread Raffaele Fragapane
I stand corrected, had been told otherwise time ago though. I'm curious then, what was the Pixar licensing/copyright notice for then? On Tue, Apr 30, 2013 at 10:19 AM, Luc-Eric Rousseau wrote: > Softimage didn't license from pixar and the tessellation and creasing > implementation are not the sa

Re: Pixar OpenSubdiv and Autodesk webinar

2013-04-29 Thread Luc-Eric Rousseau
Softimage didn't license from pixar and the tessellation and creasing implementation are not the same. On the maya side, it's been co-developed and licensed from pixar and fully compatible. On Mon, Apr 29, 2013 at 7:49 PM, Raffaele Fragapane wrote: > Pixar's SDS "technology" has been licensed fro

Re: Pixar OpenSubdiv and Autodesk webinar

2013-04-29 Thread Raffaele Fragapane
Pixar's SDS "technology" has been licensed from everybody and their dog for years, actually. Thanks to some patents granted on creasing it was either doing that, or risking litigation, or offsetting whole sets of features from the way they would have looked in PRMan. In theory only the RR semi-sha

RE: Pixar OpenSubdiv and Autodesk webinar

2013-04-25 Thread Ponthieux, Joseph G. (LARC-E1A)[LITES]
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Graham Bell Sent: Thursday, April 25, 2013 12:35 PM To: softimage@listproc.autodesk.com Subject: RE: Pixar OpenSubdiv and Autodesk webinar Creasing and Crease Sets have been around in Maya for a while. 2014 has a far better Crease Set editor though

Re: Pixar OpenSubdiv and Autodesk webinar

2013-04-25 Thread Ben Davis
Yes, if it's presented with the tessellation improvements in mind it makes sense. The way he was talking about it in the webinar made it sound like creases were a new concept that allowed him to have the same result as packing up your edges to visually crease your geometry, making it much less of a

RE: Pixar OpenSubdiv and Autodesk webinar

2013-04-25 Thread Graham Bell
13 17:11 To: softimage@listproc.autodesk.com Subject: Re: Pixar OpenSubdiv and Autodesk webinar I guess the real advantage with the creases is with the new adaptative tesselation, so it adds geometry where it needed, sometimes with creases you have to get your subdivision level quite high because

Re: Pixar OpenSubdiv and Autodesk webinar

2013-04-25 Thread Oscar Juarez
I guess the real advantage with the creases is with the new adaptative tesselation, so it adds geometry where it needed, sometimes with creases you have to get your subdivision level quite high because it's uniform to have decent creasing, with adaptative it would only add geometry where it's neede

Re: Pixar OpenSubdiv and Autodesk webinar

2013-04-25 Thread Ben Davis
Crease sets didn't exist before? Been creasing in SI for years! All the CPU/GPU computing, tesselation etc was very cool though, exciting times ahead where we'll have way more info on screen. Thanks for posting the webinar! -- Ben Davis www.moondog-animation.com +33 6 88 48 54 50 On Thu, Apr

Re: Pixar OpenSubdiv and Autodesk webinar

2013-04-25 Thread Andre De Angelis
Amazing stuff. Since I an remember, I was dreaming of the day this would become a reality - and it's surpassed those dreams On Thu, Apr 25, 2013 at 10:46 PM, Daniel Brassard wrote: > for anyone who missed this webinar, here's the video we made with Pixar > showing Open Subdivs: > > Pixar Anima

Re: Pixar OpenSubdiv and Autodesk webinar

2013-04-25 Thread Daniel Brassard
for anyone who missed this webinar, here's the video we made with Pixar showing Open Subdivs: Pixar Animation Studios, The OpenSubdiv Project _ Graham Bell - Technical Specialist Autodesk Media & Entertainment - EMEA Any opinions expressed here are my

Pixar OpenSubdiv and Autodesk webinar

2013-04-22 Thread Daniel Brassard
Originally posted by Graham on Si-community. Next Tuesday, the 23th, yours truly will be hosting a webinar with special guests, Bill Polson, Dirk Van Gelder, Manuel Kraemer, Takahito Tejima, David G. Yu and Dale Ruffolo, from Pixar Animation Studios’ GPU team, to show how Autodesk and Pixar are wo