[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Gustavo Eggert
Boehs
Sent: Thursday, March 20, 2014 12:44 AM
To: SI mailing list
Subject: RE: Mental ray volumetric shader errors
Hey Fabricio, i'be bumped onto that also, in my case it was the Mesh
Splitting kicking in. It separates dense
@listproc.autodesk.com
Subject: RE: Mental ray volumetric shader errors
I don't think that worked in my scenario as I had numerous overlapping
objects (was doing an x-ray shot) and I got the artifacts in the overlaps as
well. Though this was easily fixed by splitting the scene in a couple of
passes.
o
...@listproc.autodesk.com [mailto:
softimage-boun...@listproc.autodesk.com] *On Behalf Of *Ola Madsen
*Sent:* 20 March 2014 08:11
*To:* softimage@listproc.autodesk.com
*Subject:* RE: Mental ray volumetric shader errors
I don't think that worked in my scenario as I had numerous overlapping
objects
...forgot to say that I'm using Particle_Volume_Cloud, which used to work
fine on meshes since always.
2014-03-19 18:56 GMT-03:00 Fabricio Chamon xsiml...@gmail.com:
Hi,
I'm trying to do some volumetrics in mray, but the shader is giving me all
kinds of wierdness on heavy meshes. Have
: Re: Mental ray volumetric shader errors
...forgot to say that I'm using Particle_Volume_Cloud, which used to work
fine on meshes since always.
2014-03-19 18:56 GMT-03:00 Fabricio Chamon xsiml...@gmail.com
mailto:xsiml...@gmail.com :
Hi,
I'm trying to do some volumetrics in mray
...@listproc.autodesk.com [mailto:
softimage-boun...@listproc.autodesk.com] *On Behalf Of *Fabricio Chamon
*Sent:* Wednesday, March 19, 2014 11:05 PM
*To:* softimage@listproc.autodesk.com
*Subject:* Re: Mental ray volumetric shader errors
...forgot to say that I'm using Particle_Volume_Cloud, which used to
work
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