ge-
> From: softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] On Behalf Of Luc-Eric Rousseau
> Sent: Friday, August 21, 2015 10:51 PM
> To: softimage@listproc.autodesk.com
> Subject: Re: So this is where the MeshMixer dev has been hiding? Nice
>
holidays.
sven
-Original Message-
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Luc-Eric Rousseau
Sent: Friday, August 21, 2015 10:51 PM
To: softimage@listproc.autodesk.com
Subject: Re: So this is where the MeshMixer dev has been
Wow, now we have Mix_2_Colors and Color Correction nodes in HyperShade... :)
2015-08-21 17:50 GMT-03:00 Luc-Eric Rousseau :
> that video seems to have gone MIA, but I've heard it might come back
> online later. There is another 1h video called "Making Maya Easier to
> Use", from earlier on the mo
that video seems to have gone MIA, but I've heard it might come back
online later. There is another 1h video called "Making Maya Easier to
Use", from earlier on the month, which covers the 2016 modeling
changes, some based on softimage feedback, along with other UI
changes.
https://www.youtube.com/
On 08/17/15 3:08, Tim Leydecker wrote:
The entire modeling process shown, even in this early stage,
seemed very fluid, intuitive and desireable.
Like clay.
I agree and maybe the fact that it's mostly Maya that's getting
ne
11:11 AM
To: softimage@listproc.autodesk.com
Subject: RE: So this is where the MeshMixer dev has been hiding? Nice
presentation.
Ha, no, because there's no reference to an actual feature name, product name
(other than the intro) and release date. The video has been removed now, but
there prob
For those who did not have a chance to see the presentation yet:
http://www.dailymotion.com/video/x31z7u9_the-future-of-modeling_school
Greetz
Leendert
AKA Hirazi Blue
--
Leendert A. Hartog AKA Hirazi Blue
Administrator NOT the owner of si-community.com
So why did it "get pulled"?
Something deemed wrong with it after all?
:p
Greetz
Leendert
AKA Hirazi Blue
--
Leendert A. Hartog AKA Hirazi Blue
Administrator NOT the owner of si-community.com
What are you talking about?
You are totally missing the point, this is not a beauty contest, we are
professionals discussing on a video about the history of modeling tools.
Here's a rant for you people. :)
-
I think people wants to be blind forever.
There's no war or anger around, is just facts. We all know that Autodesk is
a solid company but at the same time it's the industry joke.
I would applaud Autodesk development if i see something that's really n
;
>>
>> G
>>
>>
>>
>> -Original Message-----
>> From: softimage-boun...@listproc.autodesk.com [mailto:
>> softimage-boun...@listproc.autodesk.com] On Behalf Of Leendert A. Hartog
>> Sent: 17 August 2015 10:06
>> To: softimage@listpr
ginal Message-
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Leendert A. Hartog
Sent: 17 August 2015 10:06
To: softimage@listproc.autodesk.com
Subject: Re: So this is where the MeshMixer dev has been hiding? Nice
presentation.
Isn'
t: Re: So this is where the MeshMixer dev has been hiding? Nice
presentation.
Isn't this " Ghost of Christmas Yet to Come" presentation stretching the limits
of (the side-effects of) the fabled "Sarbanes-Oxley Act"?
Greetz
Leendert
AKA Hirazi Blue
--
Leendert A. Hartog
Isn't this " Ghost of Christmas Yet to Come" presentation stretching the
limits of (the side-effects of) the fabled "Sarbanes-Oxley Act"?
Greetz
Leendert
AKA Hirazi Blue
--
Leendert A. Hartog AKA Hirazi Blue
Administrator NOT the owner of si-community.com
That video gave some very thrilling insights and the presentation style
by Andrew was
very enjoyable, too.
The handling of self-intersections and fusing of surfaces into a unified
shell is really desireable,
especially if it doesn´t inflict a modification of the entire surface
topology but is
I agree Martin,
I actually really respected the presentation and thought it looked good.
I don't know what all the anger is about with regards to this
presentation...
For God sake Andrew is a modeler. He is one of us.
He makes really great points here, and the tech looks interesting.
On Sun, A
I'm not happy with their decisions, prices and now rental services but is it
really necessary to bash Autodesk for every single thing they do?
This time I don't see what they are doing wrong. They are developing something
and showing a preview video.
Martin
Sent from my iPhone
> On 2015/08/16,
If there is a future to modeling, my best bet is on Andrew Shpagin (3d
Coat).
He will probably have implemented it, long before Autodesk has even
actually figured it out.
;)
Greetz
Leendert
AKA Hirazi Blue
--
Leendert A. Hartog AKA Hirazi Blue
Administrator NOT the owner of si-community.com
Cesar, development is nothing without completing full working usable
product.
Nice PR video is nothing if you cannot use the tool in daily production
without pulling your hair. If it isn't polished tool that you can relay on
in production then it is just nice PR video. nothing else.
On Sun, Aug 16
Looks very cool, actually!
Skickat från min iPhone
> 16 aug 2015 kl. 11:07 skrev Cesar Saez :
>
> I think you guys are missing the point, the talk is not necessarily about
> maya but the evolution of modeling tools and where new developments are going
> to.
>
>> On Sun, Aug 16, 2015 at 5:49 P
I think you guys are missing the point, the talk is not necessarily about
maya but the evolution of modeling tools and where new developments are
going to.
On Sun, Aug 16, 2015 at 5:49 PM, Mirko Jankovic
wrote:
> Frankenstein with bunch of parts that doesn't work really well on e with
> another
Frankenstein with bunch of parts that doesn't work really well on e with
another and falling apart vision off Maya
Just keep slapping items to fill PR announcements how cool things are being
made, but in reality they are good for nothing
On Sun, Aug 16, 2015 at 8:16 AM, Tenshi . wrote:
> So
So you're waiting for the Maya 2017 to have this? or this comes in the 2016?
Anyway i don't think Autodesk will go the for the 'real development' route.
They've never did something that users could enjoy in the time it was
needed the most. S if you want a 3D software that can do the same with good
They had to 2X speed because even with monstrous cards couldn´t have been
possible to showcase. HAHHAHAH!!
My stomach aches.
Modo had been on sculpting for the past 3 years even on low end cards.
And I bet for the mayans, in time all they will use that sculpting module,
will be to crack and bake c
https://www.youtube.com/watch?v=kdSx4a0tDQw&feature=youtu.be&t=465
Integration is the word here. As we've seen bits of things in many places
but not under the same package room using the same standard package tricks.
Not hot for Maya, and one still needs to see how they keep artsy people
working o
25 matches
Mail list logo