Re: Thread safety in Softimage

2013-07-24 Thread Raffaele Fragapane
Thanks for responding Chris. Well, for most of the old school ones (apps) it'd be an impossible amount of work to make it truly pervasive, but to be honest given the domain of cheap-shot parallelism in apps like Soft or Maya just making thread safe (or offering mechanisms to find thread safe

Re: Thread safety in Softimage

2013-07-24 Thread Serguei Kalentchouk
It's worth mentioning that Maya has been using Intel's Threading Building Blocks library internally in addition to OpenMP. Although it's not directly exposed through their API you could use the library directly to write threaded code. Unfortunately the vast majority of Maya API methods are still

Re: Thread safety in Softimage

2013-07-24 Thread Raffaele Fragapane
Yeah, but I can't say I thought of that as much of a bonus since, if anything, for a while it meant you had to use TBB too to avoid some issues or a complete flattening of the threading, and the intel suit of tools isn't exactly cheap for home work :) My point for mentioning Maya though isn't

Thread safety in Softimage

2013-07-23 Thread Raffaele Fragapane
Heya all, Has anybody, since the last thread quite a while ago, investigated thread safety for concurrency in Soft? Of course if I completely remove any data from Soft, work in isolation, and then brutally dump it back in afterwards I expect things to work, but that's seldom ideal, and even then

RE: Thread safety in Softimage

2013-07-23 Thread Chris Chia
I have yet heard any update on this. And I believe this would involve a lot of work for many DCCs. attachment: winmail.dat