> commands on your own. I did the same J
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Andreas Böinghoff
> *Sent:* Thursday, January 30, 2014 11:02 AM
>
> *To:* softimage@listproc.autodesk.com
> *
For example, if you want to check in a .scn,
>>>>you'll
>>>> likely want to check in the .scntoc as well. Perforce doesn't have a
>>>>hook
>>>> to script that process. You'll need to devise your own bindings. The
>>>> cl
c.autodesk.com wrote:
>
>> Message: 2
>> Date: Thu, 30 Jan 2014 17:52:51 -0500
>> From: Alan Fregtman
>> Subject: Re: asset library + version control
>> To: XSI Mailing List
>> Message-ID:
>>
>> Content-Type: text/plain; charset=&
europe
+47 939 73 491
On Jan 30, 2014, at 11:53 PM, softimage-requ...@listproc.autodesk.com wrote:
> Message: 2
> Date: Thu, 30 Jan 2014 17:52:51 -0500
> From: Alan Fregtman
> Subject: Re: asset library + version control
> To: XSI Mailing List
> Message-ID:
>
>
ilto:softimage@listproc.autodesk.com>
Subject: Re: asset library + version control
You should check out git.
It can work any kind of binary data and gives you control over versioning.
You can ofcourse make a python app with qt as front end and some kind database
as back end - MySql, Mongo etc.
You
> wrote:
>
>> https://github.com/csaez/gitforsoftimage
>>
>>
>> --
>> *From:* Alok Gandhi [alok.gandhi2...@gmail.com]
>> *Sent:* 29 January 2014 08:31 PM
>> *To:* softimage@listproc.autodesk.com
>> *Subject:* Re: asset
ctions.
>
>
>
> I'm surprised people haven't mentioned Shotgun/Tank, or Tactic. Tactic is
> open source and free.
>
>
>
>
>
> Matt
>
>
>
>
>
>
>
>
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softim
roc.autodesk.com] On Behalf Of Jordi Bares
Sent: Thursday, January 30, 2014 1:33 PM
To: softimage@listproc.autodesk.com
Subject: Re: asset library + version control
Thanks, looks very interesting... the most interesting of them...
Is this something you guys use for actual 3D assets or you mix
off
> Sent: Thursday, January 30, 2014 9:40 AM
>
>
> To: softimage@listproc.autodesk.com
> Subject: Re: asset library + version control
>
>
>
> Hey Guys,
>
> good tips here. I'll have a look at it.
>
> Alan, with "not as nice..." I
far enough
>> without rewriting and the other stuff has to much extra functionality + is
>> overcomplicated for what I want from it.
>>
>> I'll have a look all your suggestions. If someone of you has an
>> experiences with one of the solutions, I would be pleased
*From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Andreas Böinghoff
> *Sent:* Thursday, January 30, 2014 11:02 AM
>
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: asset library + version control
>
>
>
&
@listproc.autodesk.com
Subject: Re: asset library + version control
Maybe I have also to revisit the hole perforce thing.
I had a look at perforce, obviously this is what I want, but the documentation
is confusing, or I haven't spend enough time with it.
After installing the server, I'v
* Thursday, January 30, 2014 9:40 AM
>
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: asset library + version control
>
>
>
> Hey Guys,
>
> good tips here. I'll have a look at it.
>
> Alan, with "not as nice..." I meant, that my solution goes
@listproc.autodesk.com
Subject: Re: asset library + version control
Hey Guys,
good tips here. I'll have a look at it.
Alan, with "not as nice..." I meant, that my solution goes not far enough
without rewriting and the other stuff has to much extra functionality + is
overcomplic
ould change a little.
*From:* Alan Fregtman [alan.fregt...@gmail.com]
*Sent:* 29 January 2014 10:45 PM
*To:* XSI Mailing List
*Subject:* Re: asset library + version control
That is cool but it's "regular git" and will be pretty slo
___
From: Alok Gandhi [alok.gandhi2...@gmail.com<mailto:alok.gandhi2...@gmail.com>]
Sent: 29 January 2014 08:31 PM
To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>
Subject: Re: asset library + version control
You should check out git.
It can work any kind of
.gandhi2...@gmail.com]
> *Sent:* 29 January 2014 08:31 PM
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: asset library + version control
>
> You should check out git.
>
> It can work any kind of binary data and gives you control over
> versioning.
>
> You
age
>
>
> --
> *From:* Alok Gandhi [alok.gandhi2...@gmail.com]
> *Sent:* 29 January 2014 08:31 PM
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: asset library + version control
>
> You should check out git.
>
> It can work any kind
-boun...@listproc.autodesk.com] On Behalf Of Andreas Böinghoff
Sent: 29 janvier 2014 12:42
To: softimage@listproc.autodesk.com
Subject: asset library + version control
Hey!
Over the last months, I've done some research what's the best way to store our
assets in an library with a version control.
I
https://github.com/csaez/gitforsoftimage
From: Alok Gandhi [alok.gandhi2...@gmail.com]
Sent: 29 January 2014 08:31 PM
To: softimage@listproc.autodesk.com
Subject: Re: asset library + version control
You should check out git.
It can work any kind of binary data
Git is really bad for large binary files. Repositories tend to become
very slow.
Versioning, local branches and cherry-pick style functionality however
is very
powerful. I recommend to use something like git-annex
(http://git-annex.branchable.com/)
or git-fat. The git-bin implementation can be v
You should check out git.
It can work any kind of binary data and gives you control over versioning.
You can ofcourse make a python app with qt as front end and some kind database
as back end - MySql, Mongo etc.
You can also make web based front end woth python using django if you want.
Sent f
Can you elaborate on "not as nice as I wish"? What do you wish of such a
system?
On Wed, Jan 29, 2014 at 12:41 PM, Andreas Böinghoff wrote:
> Hey!
>
> Over the last months, I've done some research what's the best way to store
> our assets in an library with a version control.
>
> I've tried an
Hey!
Over the last months, I've done some research what's the best way to
store our assets in an library with a version control.
I've tried an self programmed custom python solution, Tactic and
Perforce. Everything works somehow, but it's all not as nice as I wish.
Knows someone of you guys
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