Re: cartoon eye rig

2015-03-24 Thread Kris Rivel
Doh! Knew it was something simple...that seems to have done the trick!! Thanks Oscar! Kris On Tue, Mar 24, 2015 at 10:48 AM, Oscar Juarez wrote: > Just a quick shot in the dark, constrain the lattice or parent to whatever > is driving your head position, this will offset the lattice deformation

Re: cartoon eye rig

2015-03-24 Thread Oscar Juarez
Just a quick shot in the dark, constrain the lattice or parent to whatever is driving your head position, this will offset the lattice deformations to be relative to the head even if your lattice is being deformed too. On Tue, Mar 24, 2015 at 3:43 PM, Kris Rivel wrote: > Rigging question...have

cartoon eye rig

2015-03-24 Thread Kris Rivel
Rigging question...have a cartoony character and giving him the ability to have his eye stretch if you pull his eyelid/brow area up or down. It working great and looks nice..until I rotate the head and I get a double deform thing going on. I've tried changing the order of operators but nothing work