Re: get rid of MetaSL

2012-11-15 Thread Stefan Andersson
PM > *To:* softimage@listproc.autodesk.com > *Subject:* Re: get rid of MetaSL > > Just wanted to say that the shaders might not at all be crap, but I don't > use them. As there are probably a few hundreds of hours of work making > those working in Softimage. So good work who ever

Re: get rid of MetaSL

2012-11-15 Thread peter_b
Hey Stefan, don’t become too politically correct – there’s no fun in that . From: Stefan Andersson Sent: Thursday, November 15, 2012 2:51 PM To: softimage@listproc.autodesk.com Subject: Re: get rid of MetaSL Just wanted to say that the shaders might not at all be crap, but I don't use

RE: get rid of MetaSL

2012-11-15 Thread Matt Lind
: softimage@listproc.autodesk.com Subject: get rid of MetaSL Hi All! I was wondering if it would be possible to remove MetaSL from the rendertree? It takes up a lot of space on the rendertree explorer and I NEVER use it. I would like to disable MetaSL altogether, but I guess that would not be possible

Re: get rid of MetaSL

2012-11-15 Thread Stefan Andersson
Well under linux it's quite fast (since you are doing stuff in the terminal all the time). So it could be done with all the rest of the stuff in the installation script. renaming instead of removing is a good idea :) regards stefan On Thu, Nov 15, 2012 at 7:37 PM, Steven Caron wrote: > there

Re: get rid of MetaSL

2012-11-15 Thread Steven Caron
there are ways now with the new shader definition to write event plugins that filter out these meta SL shaders. i believe holger is doing some of this with a plugin called BAShaderCategory also in the past Guillaume Laferriere would suggest using events to modify shader definitions. but removing t

Re: get rid of MetaSL

2012-11-15 Thread Stefan Andersson
Just wanted to say that the shaders might not at all be crap, but I don't use them. As there are probably a few hundreds of hours of work making those working in Softimage. So good work who ever made them, but I don't need them... sorry :) regards stefan On Thu, Nov 15, 2012 at 2:14 PM, Stefan K

Re: get rid of MetaSL

2012-11-15 Thread Stefan Andersson
Awesome! renaming that folder did the trick! thanks! stefan On Thu, Nov 15, 2012 at 2:21 PM, Vladimir Jankijevic < vladi...@elefantstudios.ch> wrote: > Yep, I'm removing this stuff right after installation. Just rename the msl > folder in the XSI_HOME/Application/phenolib/ directory. > > cheers

Re: get rid of MetaSL

2012-11-15 Thread Vladimir Jankijevic
Yep, I'm removing this stuff right after installation. Just rename the msl folder in the XSI_HOME/Application/phenolib/ directory. cheers On Thu, Nov 15, 2012 at 2:14 PM, Stefan Kubicek wrote: > I never tried, but how about (re)moving the folder containing these > shaders from the installation?

Re: get rid of MetaSL

2012-11-15 Thread Stefan Kubicek
I never tried, but how about (re)moving the folder containing these shaders from the installation? Hi All! I was wondering if it would be possible to remove MetaSL from the rendertree? It takes up a lot of space on the rendertree explorer and I NEVER use it. I would like to disable MetaSL alt

get rid of MetaSL

2012-11-15 Thread Stefan Andersson
Hi All! I was wondering if it would be possible to remove MetaSL from the rendertree? It takes up a lot of space on the rendertree explorer and I NEVER use it. I would like to disable MetaSL altogether, but I guess that would not be possible :) Anyhow, how to I get rid of this crap? Any takers? r