maybe i'm miss-remembering, but didn't nurbs object conversion to polygons
used to give you the option to keep the UV sets intact?
i have some sections of a sphere, that make up a whole sphere, they each
have a uv set that covers 0-1
i want to convert to polys for use in arnold, but need
you can move the uv tiles numerically, in the tools button of the texture
editor, there is a transform uvs tool
On Fri, Dec 6, 2013 at 3:56 PM, adrian wyer
adrian.w...@fluid-pictures.comwrote:
maybe i'm miss-remembering, but didn't nurbs object conversion to
polygons used to give you
@listproc.autodesk.com
Subject: Re: nurbs to mesh
you can move the uv tiles numerically, in the tools button of the texture
editor, there is a transform uvs tool
On Fri, Dec 6, 2013 at 3:56 PM, adrian wyer adrian.w...@fluid-pictures.com
wrote:
maybe i'm miss-remembering, but didn't nurbs object
@listproc.autodesk.com
Subject: Re: nurbs to mesh
you can move the uv tiles numerically, in the tools button of the texture
editor, there is a transform uvs tool
On Fri, Dec 6, 2013 at 3:56 PM, adrian wyer adrian.w...@fluid-pictures.com
wrote:
maybe i'm miss-remembering, but didn't nurbs object
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