Hello,
I am implementing User Gaming in poezio in order to share e.g. the
current multiplayer game in play, with a server and a port to join (if
any, of course), and I think a server_port/ subelement would be
useful, because it would be clearer and more semantically correct than
having a
On 2013-03-12 17:29, Mathieu Pasquet wrote:
I am implementing User Gaming in poezio in order to share e.g. the
current multiplayer game in play, with a server and a port to join (if
any, of course), and I think a server_port/ subelement would be
useful, because it would be clearer and more
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On Tue, Mar 12, 2013 at 9:50 AM, Kim Alvefur z...@zash.se wrote:
On 2013-03-12 17:29, Mathieu Pasquet wrote:
I am implementing User Gaming in poezio in order to share e.g. the
current multiplayer game in play, with a server and a port to join (if
any, of course), and I think
I think a server_port/ subelement would be useful, because it would be
clearer and more semantically correct than having a hostname:port string in
the server_address/ element (not to mention ipv6 addresses).
Yeah, it would mean that a client doesn't have to parse out the port from the
rest of
Pranav Kedia:
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Cheers,
Andreas
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On 3/12/13 3:43 PM, Andreas Kuckartz wrote:
Pranav Kedia:
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