Look, even Chrome copied our design to show users that they're opening
too many tabs! :-)
http://imgur.com/Ep6VhC0
On 05/23/14 09:50, Walter Bender wrote:
On Fri, May 23, 2014 at 9:32 AM, Sebastian Silva
sebast...@fuentelibre.org mailto:sebast...@fuentelibre.org wrote:
Thans for the
Even Chrome developers have bad judgement on occasion :P (Actually the
issue is that :) is too vague for the range of issues that can impact the
system. It sufficiently precise for the Chrome application).
-walter
On Wed, Jun 4, 2014 at 2:36 PM, Bernie Innocenti ber...@sugarlabs.org
wrote:
On Fri, 2014-05-23 at 13:27 -0005, Sebastian Silva wrote:
Thans for the archeology Bernie!
I agree that perhaps happy/sad isn't the proper metaphor. I remember
having a similar WindowMaker dockapp, that would show the face from
Doom's guy for the same purpose. Not very informative, but
+1 to something like conky, which is real information instead of pretending
to give the kids information. if you want smiley faces, they should have
real data behind them.
regards.
-walter
On Fri, May 23, 2014 at 5:16 AM, Iain Brown Douglas
i...@browndouglas.plus.com wrote:
On Thu,
Thans for the archeology Bernie!
I agree that perhaps happy/sad isn't the proper metaphor. I remember
having a similar WindowMaker dockapp, that would show the face from
Doom's guy for the same purpose. Not very informative, but fun.
Now, about this implementation, as i remember, once the
On Fri, May 23, 2014 at 9:32 AM, Sebastian Silva
sebast...@fuentelibre.orgwrote:
Thans for the archeology Bernie!
I agree that perhaps happy/sad isn't the proper metaphor. I remember
having a similar WindowMaker dockapp, that would show the face from Doom's
guy for the same purpose. Not very
El vie, 23 de may 2014 a las 8:50 AM, Walter Bender
walter.ben...@gmail.com escribió:
On Fri, May 23, 2014 at 9:32 AM, Sebastian Silva
sebast...@fuentelibre.org wrote:
I would disagree that user's shouldn't need to know this data, in
fact with such a constrained machine as XO it is
Concky looks great, but I thought we could only embed Python code in the
frame.
If a rewrite in Python is required, then we could as well start from
Tincho's original work and improve it. While the happy/sad laptop might
be an over-simplification, opening the palette did reveal real memory
and
On Fri, 2014-05-23 at 11:28 -0700, Bernie Innocenti wrote:
Concky looks great, but I thought we could only embed Python code in the
frame.
Ah, thanks, I didn't know that.
If a rewrite in Python is required, then we could as well start from
Tincho's original work and improve it. While the
Hi,
I remember Sugar as deployed in Dextrose 1 had a signature happy/sad
laptop icon and both memory / cpu load indicators.
I am dogfooding Sugar again on a memory constrained laptop and am in
need of a memory monitor, and this would be lovely.
Is that code alive? Maybe it was a good idea
On 05/22/2014 03:39 PM, Sebastian Silva wrote:
Hi,
I remember Sugar as deployed in Dextrose 1 had a signature happy/sad
laptop icon and both memory / cpu load indicators.
I am dogfooding Sugar again on a memory constrained laptop and am in
need of a memory monitor, and this would be lovely.
I will make the patchs for the new Sugar when I get sugar-build working!
Thanks :)
Ignacio Rodríguez
fb.com/Ignacio.Rodriguez.UY
@NachoDeTodos https://twitter.com/NachoDeTodos
nachoe...@gmail.com
2014-05-22 22:23 GMT-03:00 Bernie Innocenti ber...@sugarlabs.org:
On 05/22/2014 03:39 PM,
Now you can limit the max number of activities opened,
that can help in this case.
Is saved in gsettings org.sugarlabs maximum-number-of-open-activities
Gonzalo
On Thu, May 22, 2014 at 7:39 PM, Sebastian Silva
sebast...@fuentelibre.orgwrote:
Hi,
I remember Sugar as deployed in Dextrose 1
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