Re: [sumo-user] Import connections from Opendrive

2018-07-16 Thread mljack
github.com/eclipse/sumo/issues/4331). > As a workaround, you could specify these lane shapes in a .con.xml file. > regards, > Jakob > > 2018-07-12 11:09 GMT+02:00 mljack : > >> Dear SUMO users, >> >> I have noticed that SUMO adds more connections when building netwo

[sumo-user] Import connections from Opendrive

2018-07-12 Thread mljack
Dear SUMO users, I have noticed that SUMO adds more connections when building network process, after opendrive importing. Is there a way to only use connections from opendrive and not generate new ones? And how to preserve the shape of internal lanes from Opendrive? Thanks! -Liang __

[sumo-user] sumo-user mails marked as spams by gmail

2018-05-13 Thread mljack
Hello Jakob, I found sumo-user mails are marked as spams very frequently. It complains: "This message has a from address in googlemail.com but has failed googlemail.com's required tests for authentication. Learn more " I see you are

Re: [sumo-user] Manually drive a car in SUMO

2017-11-15 Thread mljack
gt; regards, > Jakob > > 2017-11-14 17:11 GMT+01:00 mljack : > >> I'm using the source from the master branch since I need a few fixes >> there. I'll have more tests to see whether it's reproducible on latest >> release version or have a dump of API

Re: [sumo-user] Manually drive a car in SUMO

2017-11-14 Thread mljack
oveToXY parameters that were sent during each step. > regards, > Jakob > > 2017-11-14 11:35 GMT+01:00 mljack : > >> Hello, >> >> I have a problem to manually control a car always driving on the road. >> >> While SUMO controlling some NPC cars, I also have

[sumo-user] Manually drive a car in SUMO

2017-11-14 Thread mljack
Hello, I have a problem to manually control a car always driving on the road. While SUMO controlling some NPC cars, I also have a player car which only response to user's control input. The state of this car is synced to SUMO through API. My problem is that the player car get disappeared after mo

[sumo-user] simulate car movement in a virtual urban city

2017-10-23 Thread mljack
Hi guys, I use a 3D game engine to visualize the vehicles simulated by SUMO. I found sometimes vehicle movement are not realistic enough from the camera view of people on the street or in the car, Such as: 1. There are pure lateral movements after traffic turned green. The car is in a wrong lane