I'm using the source from the master branch since I need a few fixes there. I'll have more tests to see whether it's reproducible on latest release version or have a dump of API calls.
Liang On Tuesday, November 14, 2017, Jakob Erdmann <[email protected]> wrote: > Hello, > as long as the car is receiving a moveToXY command every simulation step > it should never disappear. What version of SUMO are you using? > If the car does disappear (using the latest release version) despite > continuous updates, it would be helpful if you could send me a .net.xml > file and a log of moveToXY parameters that were sent during each step. > regards, > Jakob > > 2017-11-14 11:35 GMT+01:00 mljack <[email protected]>: > >> Hello, >> >> I have a problem to manually control a car always driving on the road. >> >> While SUMO controlling some NPC cars, I also have a player car which only >> response to user's control input. The state of this car is synced to SUMO >> through API. My problem is that the player car get disappeared after >> moveToXY(keepRoute=0) API calls. It seems it ran out routes, esp. on a >> short road segment. >> >> How could I keep a car always on the road? so that other NPC cars won't >> run through the player car. >> >> Thanks, >> Liang >> >> _______________________________________________ >> sumo-user mailing list >> [email protected] >> To change your delivery options, retrieve your password, or unsubscribe >> from this list, visit >> https://dev.eclipse.org/mailman/listinfo/sumo-user >> >> >
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