[svg-developers] FW: [Blindmath] Version 0.0.14 of SVGDraw01 is now available for download

2011-10-10 Thread Pranav Lal
Hi all, Some of you may find the belowprogram of interest. You draw by specifying coordinates and the output is saved as SVG. The author is very open to feedback. Pranav -Original Message- From: blindmath-boun...@nfbnet.org [mailto:blindmath-boun...@nfbnet.org] On Behalf Of Richard

[svg-developers] speed of an object along a moving path

2011-10-10 Thread David Dailey
I would assume in animations like these: 1. http://cs.sru.edu/~ddailey/svg/animpath3.svg (okay in IE/ASV and Opera) 2. http://cs.sru.edu/~ddailey/svg/animoval8b.svg (okay in IE/ASV, Opera, Safari and Chrome) that the apparent speed of the moving object will vary a bit. This see

[svg-developers] HTML5 parser for Opera...

2011-10-10 Thread Charles McCathieNevile
Hi folks, a few times demos have been shown here that rely on HTML5 parsing, to incorporate SVG directly into HTML. Until now, that means they don't work on a mainline Opera, but as of the latest (pre-alpha - you should still backup first ;) ) snapshot at http://my.opera.com/desktopteam/blo

[svg-developers] Re: Point at N distance along a path?

2011-10-10 Thread Colin
Thanks very much! - To unsubscribe send a message to: svg-developers-unsubscr...@yahoogroups.com -or- visit http://groups.yahoo.com/group/svg-developers and click "edit my membership" Yahoo! Groups Links <*> To visit your group on the web, go to:

Re: [svg-developers] Re: Palette and dithering

2011-10-10 Thread Erik Dahlstrom
On Fri, 07 Oct 2011 13:02:02 +0200, Colin wrote: > I've just tried feConvolveMatrix in Opera, IE9 and IE10pp2. It doesn't > work in any of them! > > Here's the code I've been trying: > > > > kernelMatrix=" > 1 0 0 > 0 0 0 > 0 0 -1"/> > > > filter="ur

Re: [svg-developers] Alpha gradient made with a filter?

2011-10-10 Thread Erik Dahlstrom
On Fri, 07 Oct 2011 02:01:00 +0200, David Dailey wrote: > Thinking aloud and quickly, it seems almost as though you'd have to > render a > partial solution using one filter chain into a rendered image that would > then be used as the sourceGraphic for the next filter chain. Inelegant at > bes