[svg-developers] Re: SVG#, examples and interactivity

2005-02-06 Thread scasquiov
There's a conditional compilation constant named TEST in SVG#'s source code, I think if you build the project without it you won't need to reference nunit.framework.dll, otherwise you will. Regards, /FC > thank for your reply. But are you sure I need to include nunit.framework.dll in my pr

Re: [svg-developers] Re: SVG#, examples and interactivity

2005-02-06 Thread alvin w
Hi FC, thank for your reply. But are you sure I need to include nunit.framework.dll in my project since I am not using nunit to do the unit testing? PinYiow scasquiov <[EMAIL PROTECTED]> wrote: Hi, You need to reference the following dlls: SharpVectorBindings.dll SharpVectorC

[svg-developers] Re: SVG#, examples and interactivity

2005-02-06 Thread scasquiov
Hi, You need to reference the following dlls: SharpVectorBindings.dll SharpVectorCss.dll SharpVectorDom.dll SharpVectorObjectModel.dll SharpVectorRenderingEngine.dll SharpVectorScripting.dll SharpVectorXml.dll SharpZipLib.dll

[svg-developers] Re: SVG#, examples and interactivity

2005-02-06 Thread scasquiov
> > Thanks for the reply. I will probably need to use the transform > > functions but not just yet. Meanwhile, rendering was taking to > > long so I made a little digging :) ended up making a minor change > > with a performance gain of at least 500% in rendering my test > > SVG :) It would

Re: [svg-developers] Re: SVG#, examples and interactivity

2005-02-05 Thread alvin w
Jeff, I am using SharpVectorGraphics in my project. But I don't know how to use it to display an SVG file in my project. May I know which library should I include in the references of my project and which Windows Component (control) must I add in to display the SVG image. PinYiow Jeff Raf

Re: [svg-developers] Re: SVG#, examples and interactivity

2005-02-05 Thread Jeff Rafter
> Thanks for the reply. I will probably need to use the transform > functions but not just yet. Meanwhile, rendering was taking to long so > I made a little digging :) ended up making a minor change with a > performance gain of at least 500% in rendering my test SVG :) It > would be great if y

[svg-developers] Re: SVG#, examples and interactivity

2005-02-04 Thread scasquiov
Jeff, Thanks for the reply. I will probably need to use the transform functions but not just yet. Meanwhile, rendering was taking to long so I made a little digging :) ended up making a minor change with a performance gain of at least 500% in rendering my test SVG :) It would be great if y