I use NM (S) when there is actually a defect on the shrink itself. Like if
there is minor but permanent crust or writing on the shrink. Or if it is a
perfectly shrunk game with the smallest defect like an ever-slight bend or
if it is slightly compressed -- because of the shrink -- in this case NM
I just found an Apple II copy of a game called "Brimstone", "a Synapse &
Broderbund Production". Does anyone know if this is rare? I was going
to throw it up on eBay to see what happens ;)
- John
--
This message was sent
On Monday, February 3, 2003, at 09:45 PM, Dan Chisarick wrote:
[Snip]
As an aside, first Apple game I played was Castle Wolfenstein.
There was a mainframe at the school as well (I think it was an HP of
some
variation). It had a game whose name escapes me (Mystery Mansion?).
Haunt?
--
Edwa
On Monday, February 3, 2003, at 09:44 PM, Karl Kuras wrote:
[Snip]
You know that brings up a good question. It would be interesting to
see
what systems each of us mainly collect for. I'm guessing it'll
reflect our
age.
I'm mainly (virtually only) C64 and Amiga stuff. How about the rest
of
On Wednesday, February 5, 2003, at 11:45 AM, Jim Leonard wrote:
[Snip]
You are correct. Well, then here's my current plan: Master the
entire disc
with as much material as possible (so that I have a list of material
to ask
permission for), then if permission is not granted, remove the
materi
Origin Museum wrote:
>
> Although your idea is a good one (I would've bought a copy for SURE!), I don't
>really think that it would 'fly'. I understand your frustrations--after all,
>publishing something like this would not take money out of anyone's purseBUT,
>each of these companies paid
Jim,
I apologize if I was responsible for 'bursting your bubble'. I just like to follow
the letter of the law...it keeps me safe, it keeps me honest.
Although your idea is a good one (I would've bought a copy for SURE!), I don't really
think that it would 'fly'. I understand your frustrations
Why do I have a feeling that if this hobby ever goes the way of other ones,
with a price guide and stuff like that, my collection is going to be worth
nothing?
(Let's see, a NM "Zork Trilogy" is worth $500, but a F "Zork Trilogy" is $5.
Too bad.)
Stuart
-Original Message-
From: C.E. For
I'd downgrade to "Fine" myself, but that's just me. If I see "NM (S)"
anywhere I will know what it means.
- Original Message -
From: "Lee K. Seitz" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, February 05, 2003 12:21 PM
Subject: Re: [SWCollect] Greetings
> Jim Leonard st
Jim Leonard stated:
>
>I agree that NM (S) is possible if there is one extremely minor defect, but
>the box is still sealed. I will modify the main page at mobygames to reflect
>this if there are none opposed. Anyone?
Just try to spell out what "extremely minor" means.
What are people's beliefs
Karl Kuras wrote:
>
> This brings up the whole issue of abandonware.
Please don't -- I wish I never had anything to do with it.
To clarify, I know it's wrong and I won't do it. I was just starry-eyed from
the prospect of having all that material remastered on a single DVD.
--
http://www.Moby
Edward Franks wrote:
>
> On Tuesday, February 4, 2003, at 02:51 PM, Jim Leonard wrote:
> [Snip]
> > I wasn't planning to charge for the DVD so I didn't think there would
> > be legal
> > issues.
>
> It doesn't matter if you charge for it or not. EA might not be able
> to get punitive da
Make that over 29 and under 39, since I'm subscribed twice : )
Stuart
-Original Message-
From: Jim Leonard [mailto:[EMAIL PROTECTED]]
Sent: Wednesday, February 05, 2003 9:56 AM
To: [EMAIL PROTECTED]
Subject: Re: [SWCollect] Greetings
Alexander Zoller wrote:
>
> Jim, how many people ha
"C.E. Forman" wrote:
>
> I would request that we not expand the Mobyscale. It was designed to be
> flexible so individual collectors can tailor it to their individual needs.
I concur. Verbiage and examples I have no problem modifying, but the main
grades and concepts are very solid. However, a
Hugh Falk wrote:
> > Where the conditions are listed, it clearly states that NM is "no defects,
> > no wrap", but you mentioned that NM can have the modifier of (S)? I
> > certainly understand the need for NM (S), but perhaps you should modify that
> > page a bit to clear things up?
>
> Good poi
CcomputerGameCollector wrote:
>
> I figured I'd take a look around the web for a type of clear plastic case
> (kind of like an oversized VHS case or something like that) that would fit
> most computer games, and buy a bunch bulk, and start putting all of my
> collection in them. It seemed like a
CcomputerGameCollector wrote:
>
> Just and update on CGC; I've pretty much completed the collection importer,
> but I've decided to hold off on making it public. The masterlist simply is
> not expansive enough for it to be effective. So, I'm just concentrating on
> building the masterlist, and w
Alexander Zoller wrote:
>
> Jim, how many people have subscribed to the list so far? I'm curious if
> there are a lot of lurkers :)
Over 30 and under 40. Can't give exact numbers because I'm on the train right
now and can't check it :-)
--
http://www.MobyGames.com/
The world's most comprehensiv
I agree with Edward here.
Those materials are copyrighted and when EA bought Origin that purchase
included all of Origin's intellectual properties. You can't compile, and
redistribute any of it without their express permission and probably a
royalty fee.
This brings up the whole issue of abandon
On Tuesday, February 4, 2003, at 02:51 PM, Jim Leonard wrote:
[Snip]
I wasn't planning to charge for the DVD so I didn't think there would
be legal
issues.
It doesn't matter if you charge for it or not. EA might not be able
to get punitive damages, but their lawyers could kill your pocketbo
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