[sword-devel] Character entity reference in osis2mod

2010-07-08 Thread jovanni
It seems that osis2mod does not handle well character entity refferences ( &#x; ) in OSIS files. I encountered this bug when I am using osis2mod Rev: 2169. Does anyone know whether this bug was fixed in the newer versions of osis2mod or not? -- jov

Re: [sword-devel] New subscriber's first post (introduction & project proposal)

2010-04-11 Thread jovanni
ave seen repeated claims that such and such a translation is PD, only for it to be contradicted by the evidence that later comes to light. e.g. For Portuguese translations this has been an ongoing saga. -- jovanni ___ sword-devel mailing list: s

Re: [sword-devel] Japanese Ruby Characters

2009-12-27 Thread jovanni
Troy A. Griffitts wote: Having a look at this, is "Ruby" the best term for us to use for gloss support? i.e. Is "ruby" a linguistics term or an XHTML term? Historically, "ruby" meant the 5.5 point size of font. In 19th century of England, the names of gems are used to specify the size of font

[sword-devel] Module options -> Translation and ruby annotaions in Xiphos

2009-10-02 Thread jovanni
eptions of ruby and pronounciations ( expecially in Japanese Bungo text ) , if this rule is properly implemented, the resulting text would become more readable. -- jovanni ___ sword-devel mailing list: sword-devel@crosswire.org http://www.crosswire.org/mailman/listinfo/sword-devel Instructions to unsubscribe/change your settings at above page