Re: [Synfig-devl] 2012 coding brainstorming

2012-02-06 Thread David Rylander
Hey Diego, have you considered exploring cairo as a GSOC project? If you're not having anything else in your plans this summer it sounds perfect to me. :) (I started a forum thread about gsoc to get a more public discussion) -David On 2012-02-03 13:19, Diego Barrios Romero wrote: > Hey! > > I'

Re: [Synfig-devl] 2012 coding brainstorming

2012-02-03 Thread Diego Barrios Romero
Hey! I'm not very present because I'm still busy with my degree, but I keep up to date with genete on a regular basis and I'd love to really get evolved and this could be my oportunity. I'd say the thing that Synfig needs the most is to render fast, so you can design faster _and enjoy it_, which

Re: [Synfig-devl] 2012 coding brainstorming

2012-02-03 Thread David Rylander
It's great to hear your dedication Carlos! In my opinion speed is the most important "feature". For Synfig becoming a more attractive app to animators the workflow and work has to be as fast as possible. Especially when using pixel images Synfig is very slow. If you use an image sequence as ani

[Synfig-devl] 2012 coding brainstorming

2012-02-03 Thread Carlos López González
Hi! As you may already know, I'm willing to make a big, noticiable, change on Synfig to be developed during 2012. I would like to first discuss what is needed to be fixed or developed in Synfig to make it change in a way that the community turns the eyes to it. Of course always in a good way! ^__^