Re: [OSM-talk] iD news: v1.9.6 released

2016-06-18 Thread Martin Koppenhoefer
sent from a phone > Il giorno 18 giu 2016, alle ore 03:44, Minh Nguyen > ha scritto: > > I see no problem with the semantics in > . if you wanted, you could see problems also there: it is at the same time: "abandoned village, town or city, usually one

Re: [OSM-talk] iD news: v1.9.6 released

2016-06-18 Thread Martin Koppenhoefer
sent from a phone > Il giorno 18 giu 2016, alle ore 03:44, Minh Nguyen > ha scritto: > > I'm familiar with our guidelines on automatic edits, but I find it a stretch > to apply them here. iD is essentially inserting an alternative, more stable > representation of a title the mapper specifical

Re: [OSM-talk] 3D somehow not compatible with our map and editing concepts / capabilities?

2016-06-18 Thread Marco Boeringa
Martin, I have now added a type=building relation to group the Pantheon's Simple 3D features in a logical way. It is this relation: http://www.openstreetmap.org/relation/6325840. I added the "outline" role to the multipolygon representing the building's footprint, and added the "part" role t

[OSM-talk] Released MapContrib 0.8.0

2016-06-18 Thread Frédéric Rodrigo
Hello, I am pleased to announce the release of version 0.8.0 of MapContrib : https://github.com/MapContrib/MapContrib MapContrib is a web thematic editor to OpenStreetMap. It is simple, universal (works on all devices) and mobile (go test it in the street!) From a user perspective, this rel

Re: [OSM-talk] Released MapContrib 0.8.0

2016-06-18 Thread Simone Cortesi
I really like it. It would really be nice to be able to do thematic mapping with this tool. i.e. being able to add OSM nodes for missing items of that theme. On Sat, Jun 18, 2016 at 1:03 PM, Frédéric Rodrigo wrote: > Hello, > > I am pleased to announce the release of version 0.8.0 of MapContrib

Re: [OSM-talk] 3D somehow not compatible with our map and editing concepts / capabilities?

2016-06-18 Thread Martin Koppenhoefer
sent from a phone > Il giorno 18 giu 2016, alle ore 12:36, Marco Boeringa > ha scritto: > > I have now added a type=building relation to group the Pantheon's Simple 3D > features in a logical way ... I hope you agree that navigating the > buildings individual parts, and finding the actu

Re: [OSM-talk] 3D somehow not compatible with our map and editing concepts / capabilities?

2016-06-18 Thread Janko Mihelić
I'm glad this topic is being discussed. Firstly, we have two incompatible tagging schemes: 3D buildings and indoor tagging. Try to imagine a building having these two sets of shapes and tags. It can't be done without entirely new tools. Those tools would have nothing to do with maps. I think the s

Re: [OSM-talk] 3D somehow not compatible with our map and editing concepts / capabilities?

2016-06-18 Thread Simon Poole
Am 18.06.2016 um 23:26 schrieb Janko Mihelić: > I'm glad this topic is being discussed. Firstly, we have two > incompatible tagging schemes: 3D buildings and indoor tagging. Try to > imagine a building having these two sets of shapes and tags. The tagging schemes aren't incompatible (matter of fa