Re: [OSM-talk] Can we utilise the popularity of Pokémon Go for OSM?

2016-07-14 Thread Alejandro S.
They are develeoped by the same entrprise, Niantic, all the pokestops and gyms are the portals mpped by users in Ingress Atentamente, Alejandro Suárez On 14 July 2016 at 15:29, Blake Girardot wrote: > Hi Polyglot, > > Have you seen the mobile game "Ingress" https://www.ingress.com/ > > That

Re: [OSM-talk] Can we utilise the popularity of Pokémon Go for OSM?

2016-07-14 Thread Blake Girardot
Hi Polyglot, Have you seen the mobile game "Ingress" https://www.ingress.com/ That is an augmented reality, outdoor game related to mapping somehow. I am seeing it mentioned in relation to this new pokemon game too, not sure how they are related. It was also developed by a subsidiary of google

Re: [OSM-talk] Can we utilise the popularity of Pokémon Go for OSM?

2016-07-14 Thread Jóhannes Birgir Jensson
We have avoided PokeStops and Gyms being added to OSM in Iceland by releasing a crowd sourced Google Map instead (not original by us but we now point people to it and I've been adding some there myself). The game hasn't been released yet officially in Iceland but that hasn't been an issue for t

Re: [OSM-talk] Can we utilise the popularity of Pokémon Go for OSM?

2016-07-14 Thread Svavar Kjarrval
It doesn't have to be a part of the app itself nor harvest data from it. Unless you're referring to some other method of possible infringement. There might be some existing OSM contributers who might be reminded/encouraged to use those walks to do something useful for OSM too. For example the idea

Re: [OSM-talk] Can we utilise the popularity of Pokémon Go for OSM?

2016-07-14 Thread Simon Poole
Am 14.07.2016 um 13:46 schrieb Svavar Kjarrval: > I'm wondering if there might be > opportunities for OpenStreetMap to utilise that activity to encourage > the gamers to collect (non-infringing) data for OSM while they're > playing the game anyway. Without a version that actually uses OSM data, I s

Re: [OSM-talk] Can we utilise the popularity of Pokémon Go for OSM?

2016-07-14 Thread Philip Barnes
I have already reverted some poke stops and gyms, and that was before it was released. Now its been released,,today in the UK, we need to watch for this type of edit. Phil (trigpoint) On Thu Jul 14 12:57:26 2016 GMT+0100, Jóhannes Birgir Jensson wrote: > I've wondered about it but doubt it. Th

Re: [OSM-talk] Can we utilise the popularity of Pokémon Go for OSM?

2016-07-14 Thread Jo
I'm not playing the game, as it would get in the way of making Mapillary pictures... If you could convince the creators of the game to include making pictures (and sending them out when back on wifi) to gain extra points of spots where we need such pictures, then yes. Without their cooperation, you

Re: [OSM-talk] Can we utilise the popularity of Pokémon Go for OSM?

2016-07-14 Thread Barry Hunter
Maybe a mobile app, could be running in the background. It checks the current status of the local area in OSM, and pops up a notification if the there are problems*. Things like * There doesnt seem to be many features mapped in the local area, does* this map* match what you see around you? * This

Re: [OSM-talk] Can we utilise the popularity of Pokémon Go for OSM?

2016-07-14 Thread Jóhannes Birgir Jensson
I've wondered about it but doubt it. The Pokémon Go app needs to be in the foreground to work whilst we would want them to swap over to Maps.me (ease of use), Vespucci, OsmAnd or other app editors on occassions. Best bet would maybe be some Field Papers thing? --Jói Þann 14.07.2016 11:46, Sva

[OSM-talk] Can we utilise the popularity of Pokémon Go for OSM?

2016-07-14 Thread Svavar Kjarrval
Hi. Now that Pokémon Go[1] is gaining popularity, people in general will spend more time outside walking around with their phone in hand (and some with mobile USB chargers). I'm wondering if there might be opportunities for OpenStreetMap to utilise that activity to encourage the gamers to collect