On 29 May 2009, at 20:23, Peter Miller wrote:
>
> On 29 May 2009, at 15:42, Shaun McDonald wrote:
>
>> I'm wondering if someone will be able to implement an efficient
>> version of the snooker ball visualisation on
>> http://www.cyclestreets.net/blog/2009/03/26/thats-a-really-odd-route/
>
> That
On 29 May 2009, at 15:42, Shaun McDonald wrote:
> I'm wondering if someone will be able to implement an efficient
> version of the snooker ball visualisation on
> http://www.cyclestreets.net/blog/2009/03/26/thats-a-really-odd-route/
That's very useful. Is it possible for anyone to view that m
Nice app, Ed. I'll get to work in my area and try to resolve some of
the issues. This could be really useful if more people knew about it.
Hopefully they do, now.
Cheers,
Chris.
2009/5/29 Ed Loach :
>> My question is, can we (do we?) automate the
>
>> checking of roads to ensure they are conn
I'm wondering if someone will be able to implement an efficient
version of the snooker ball visualisation on http://www.cyclestreets.net/blog/2009/03/26/thats-a-really-odd-route/
Shaun
On 29 May 2009, at 15:19, Chris Andrew wrote:
Hi, all.
It occurred to me whilst editing recently, that due
2009/5/29 Steve Hill :
> On Fri, 29 May 2009, Chris Andrew wrote:
>
>> My question is, can we (do we?) automate the
>> checking of roads to ensure they are connected to something, and if
>> not, is it possible to highlight them, rather like unnamed roads can
>> be shown in red?
>
> Having roads whi
> My question is, can we (do we?) automate the
> checking of roads to ensure they are connected to something,
> and if
> not, is it possible to highlight them, rather like unnamed
> roads can
> be shown in red?
I don’t think it can be automated as only the person mapping it will
probably k
On Fri, 29 May 2009, Chris Andrew wrote:
> My question is, can we (do we?) automate the
> checking of roads to ensure they are connected to something, and if
> not, is it possible to highlight them, rather like unnamed roads can
> be shown in red?
Having roads which come very close to being conne
Hi, all.
It occurred to me whilst editing recently, that due to user error,
some roads do not correctly link to each other. I made this mistake
when I first started editing, because I had the resolution at the
wrong setting. This made things quick and easy, but unless you are
using a small scale
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