[Talk-us] Willoughby, Ohio

2017-12-03 Thread Simon Poole
We've (data & legal) received a request to remove a street in Willoughby, Ohio for safety reasons. It does seem as if a couple of things are rather under mapped there (speed limits, access and so on, not to mention POIs, but that's a different story). Anybody on the list in the vicinity that could

Re: [Talk-us] Willoughby, Ohio

2017-12-03 Thread Ian Dees
On Sun, Dec 3, 2017 at 5:00 AM, Simon Poole wrote: > We've (data & legal) received a request to remove a street in > Willoughby, Ohio for safety reasons. It does seem as if a couple of > things are rather under mapped there (speed limits, access and so on, > not to mention POIs, but that's a diff

Re: [Talk-us] Willoughby, Ohio

2017-12-03 Thread Walter Nordmann
Hi Ian, there was a request to remove that road but that will not be done. we don't delete existing objects just to make them invisible. and the problem is: that area is poorly mapped and shoud be enhanced by local mappers. regards walter Am 03.12.2017 um 17:49 schrieb Ian Dees: On Sun, De

Re: [Talk-us] Willoughby, Ohio

2017-12-03 Thread Ian Dees
On Sun, Dec 3, 2017 at 10:54 AM, Walter Nordmann wrote: > Hi Ian, > > there was a request to remove that road but that will not be done. we > don't delete existing objects just to make them invisible. > > and the problem is: that area is poorly mapped and shoud be enhanced by > local mappers. > O

Re: [Talk-us] Willoughby, Ohio

2017-12-03 Thread Walter Nordmann
no, please read the original post. Am 03.12.2017 um 17:57 schrieb Ian Dees: On Sun, Dec 3, 2017 at 10:54 AM, Walter Nordmann > wrote: Hi Ian, there was a request to remove that road but that will not be done. we don't delete existing objects just to make t

Re: [Talk-us] Willoughby, Ohio

2017-12-03 Thread Ian Dees
I did. I'm asking for more details. Are you suggesting we should look for someone to do "a quick Mapillary/OSC run" through the entire city of Willoughby? That's a lot of road. That's like me coming to talk-de and saying "We received a complaint about a road somewhere in Schmargendorf, Wilmersdorf

Re: [Talk-us] Willoughby, Ohio

2017-12-03 Thread Walter Nordmann
to be more concrete: ask the author of the starting post. i don't know anything about that area. regards walter btw: getting every post twice, strange. ___ Talk-us mailing list Talk-us@openstreetmap.org https://lists.openstreetmap.org/listinfo/talk

Re: [Talk-us] Willoughby, Ohio

2017-12-03 Thread Ian Dees
On Sun, Dec 3, 2017 at 11:17 AM, Walter Nordmann wrote: > to be more concrete: ask the author of the starting post. i don't know > anything about that area. > > regards > walter > > btw: getting every post twice, strange. Got it. I did ask Simon, but you replied so I thought you were answering

Re: [Talk-us] Willoughby, Ohio

2017-12-03 Thread Simon Poole
The street in question is Stevens Boulevard http://www.openstreetmap.org/#map=17/41.64710/-81.42325 it seems that there is an issue mainly with trucks and speeding, seems like a  classical rat run. There seems to be a "no trucks" restriction and potentially lower max speed on the road itself (none

[Talk-us] Pokémon Go no officially using OpenStreetMap

2017-12-03 Thread Peter Dobratz
I'm not sure how many active OSM contributors also play Pokémon Go, but the game is now officially using OSM for the basemap that players see in the game (previously was using Google Maps data for the base map). The in-game about screen has text in the bottom of the License section correctly attri

Re: [Talk-us] Willoughby, Ohio

2017-12-03 Thread Paul Johnson
On Sun, Dec 3, 2017 at 1:09 PM, Simon Poole wrote: > The street in question is Stevens Boulevard http://www.openstreetmap.org/# > map=17/41.64710/-81.42325 it seems that there is an issue mainly with > trucks and speeding, seems like a classical rat run. > > There seems to be a "no trucks" restr

Re: [Talk-us] Pokémon Go no officially using OpenStreetMap

2017-12-03 Thread Paul Johnson
On Sun, Dec 3, 2017 at 1:27 PM, Peter Dobratz wrote: > I'm not sure how many active OSM contributors also play Pokémon Go, but > the game is now officially using OSM for the basemap that players see in > the game (previously was using Google Maps data for the base map). The > in-game about scree

Re: [Talk-us] Pokémon Go no officially using OpenStreetMap

2017-12-03 Thread Rihards
On 2017.12.03. 21:34, Paul Johnson wrote: > On Sun, Dec 3, 2017 at 1:27 PM, Peter Dobratz > wrote: > > I'm not sure how many active OSM contributors also play Pokémon Go, > but the game is now officially using OSM for the basemap that > players see in the game

Re: [Talk-us] Multipolygonizing

2017-12-03 Thread Rihards
On 2017.11.20. 23:29, Kevin Kenny wrote: > I'm somewhat relieved to hear Gleb and Frederik injecting a voice > indicating that 'shared ways' separating regions might be an > acceptable approach, because I've adopted it myself. Well, to some > extent, any way. > > I'm generally against sharing ways

Re: [Talk-us] Willoughby, Ohio

2017-12-03 Thread Ian Dees
Got it, thanks for the extra detail Simon. I see you're mapping in the area too. Thanks for your help improving the area. On Sun, Dec 3, 2017 at 1:09 PM, Simon Poole wrote: > The street in question is Stevens Boulevard http://www.openstreetmap.org/# > map=17/41.64710/-81.42325 it seems that ther

Re: [Talk-us] Pokémon Go no officially using OpenStreetMap

2017-12-03 Thread Bill Ricker
On Sun, Dec 3, 2017 at 2:27 PM, Peter Dobratz wrote: > I'm not sure how many active OSM contributors also play Pokémon Go, but the > game is now officially using OSM for the basemap that players see in the > game (previously was using Google Maps data for the base map). The in-game > about screen

Re: [Talk-us] Coolidge Corner, Brookline, MA has wrong zip code

2017-12-03 Thread Andre Robatino
Nominatum's top result for "Coolidge Corner, Brookline, MA" still has 02446 (as it did immediately after I read your reply), but the other results still have 02118. Shouldn't it have been copied to all the mirrors by now? BTW, I was wondering if it would make sense to use a list of specific addres