Hi Bruce -
I am glad to hear someone else has seen this kind of problem. It is
really not much more than annoying since no one but me sees the .lox
files. I have CaveView on a web server, so I suppose that might count
as publishing the file.
I am using Therion 6.1.8 and Survex 1.4.5 runnin
> One thing that strikes me is that the spike is not horizontal. It angles
> upward by about 20 degrees.
Hi Bill
If it helps (unlikely), I have had a project where the Loch model has (had)
just such a spike, one hundred or so metres long, angling about 20 deg upwards.
For more than 10 years t
Wow, thanks Tarquin! And Ollie, too. I tried a few things, but the
spike still exists in the .lox file.
I changed the connecting shots from 3 to BU1 and BU2 from splay to
duplicate. After recompiling, the spike is still there.
Next I change the shot from BU1 to BU2 so that it has no LRUD d
On 2023-08-07 08:38 +0200, Benedikt Hallinger wrote:
> Hm, I'm not sure this will trigger a lot of false positives in some of my
> projects, where structure is heavily divided into smaller files which are
> inputted to form a whole complete.
Right. centreline doesn't have to be balanced on a per-f
> Hmmm. Maybe I am not using the splay flag correctly? Is there
> another flag that might be more appropriate?
flags duplicate = a leg that must not count towards the length. It can
count towards the vertical range, if it is the highest or lowest point
in the cave. Use this when you have ha