[Therion] mud!

2017-08-13 Thread Rob Countess via Therion
So, Still a therion noob despite having put all my data over. Finally working on cave maps not just line plots, thanks to a caving buddy who is leading the charge. So this seems strange but why is there no mud area symbol? I am sure someone else has already addressed this. I cant be the only p

Re: [Therion] mud!

2017-08-14 Thread Rob Countess via Therion
st things on earth have a little > water, so just stick with clay. > > Have a look at my interpretation > > https://therion.speleo.sk/wiki/drawingchecklist > > Search for mud on that page. > > > > Bruce > > > > > > *From:* Therion [mailto:therion-boun.

Re: [Therion] mud!

2017-08-19 Thread Rob Countess via Therion
No prob. I totally understand. And it is funny because i'd be so happy to call clay mud but not the other way around... On Mon, Aug 14, 2017 at 12:25 PM, Bruce Mutton via Therion < therion@speleo.sk> wrote: > Hi Rob > Sorry for Laughing. You are right about the definition of and semantics of > cl

Re: [Therion] Hello Theron community / need help for Therion install

2017-08-30 Thread Rob Countess via Therion
Hi Franck, Rob Countess here. We haven't met but I'm sure we will soon. I look forward to working with you on the caves of Vancouver Island. I am coming up to McNeill this weekend. Gus Pub Friday night at 745. Dennis and Peter will be there. I switched to PC and all my Therion problems went away

Re: [Therion] mud!

2017-09-01 Thread Rob Countess via Therion
thanks footleg I'll try to download your symbol set and make it work in therion. it sems like I'm getting a small clusters of cavers to start using therion but we are all relative therion noobs and still figuring out some basic stuff. I'll post if I need help. On Saturday, August 19, 2017, Rob Cou