Re: [Therion] Surface or Canyon walls

2017-02-19 Thread Martin Sluka via Therion
ing would to be good, just to be sure. > > Bruce > > -Original Message- > From: Therion [mailto:therion-boun...@speleo.sk] On Behalf Of Martin Sluka > via Therion > Sent: Sunday, 19 February 2017 9:11 PM > To: List for Therion users <therion@speleo.sk> > Cc: M

Re: [Therion] Surface or Canyon walls

2017-02-19 Thread Martin Sluka via Therion
ehalf Of Martin Sluka > via Therion > Sent: Sunday, 19 February 2017 9:11 PM > To: List for Therion users <therion@speleo.sk> > Cc: Martin Sluka <martinsl...@mac.com> > Subject: Re: [Therion] Surface or Canyon walls > > Please, don't do it! It is evidently a bug.

Re: [Therion] Surface or Canyon walls

2017-02-19 Thread Bruce Mutton via Therion
;martinsl...@mac.com> Subject: Re: [Therion] Surface or Canyon walls Please, don't do it! It is evidently a bug. Invisible wall must not change the behaviour of clipping. In any case. I'll do one test more to see which way is correct. Martin Odesláno z iPhonu 19. 2. 2017 v 0:54, Bruc

Re: [Therion] Surface or Canyon walls

2017-02-18 Thread Bruce Mutton via Therion
5:04 PM To: List for Therion users <therion@speleo.sk> Cc: Duncan Collis <duncan.col...@gmail.com> Subject: Re: [Therion] Surface or Canyon walls On 15/02/2017, Martin Sluka via Therion <therion@speleo.sk> wrote: > >> 14. 2. 2017 v 19:30, Bruce Mutton via

Re: [Therion] Surface or Canyon walls

2017-02-17 Thread Martin Sluka via Therion
You are right There is a short wall which has different setup of subtype and visibility 1. without command join 2. with join subtype invisible 3. with join visibility off But on other hand this is not standard use of invisible wall. It is used to „close“ outline of scraps if there is too

Re: [Therion] Surface or Canyon walls

2017-02-16 Thread Duncan Collis via Therion
On 15/02/2017, Martin Sluka via Therion wrote: > >> 14. 2. 2017 v 19:30, Bruce Mutton via Therion > >: >> are used by the scrap join algorithm to decide which line ends to join >> (for visible wall lines only), > > For automatic

Re: [Therion] Surface or Canyon walls

2017-02-15 Thread Martin Sluka via Therion
> 14. 2. 2017 v 19:30, Bruce Mutton via Therion >: > clips many symbols that typically only appear inside the cave passage (unless > '-outline none' is set), In case -outline none Therion is not able to decide which part of symbol (let’s say

Re: [Therion] Surface or Canyon walls

2017-02-15 Thread Martin Sluka via Therion
> 14. 2. 2017 v 19:30, Bruce Mutton via Therion : > clips many symbols that typically only appear inside the cave passage (unless > '-outline none' is set), In case -outline none Therion is not able to decide which part of symbol (let’s say block) to clip off. But on other

Re: [Therion] Surface or Canyon walls

2017-02-14 Thread Martin Sluka via Therion
ruary 2017 10:19 To: List for Therion users <therion@speleo.sk> Cc: Henry Bennett <he...@hbennett.com> Subject: Re: [Therion] Surface or Canyon walls   There is a symbol of surface pit, what is let's say circular canyon. Check wiki.   m.s.     On Feb 14, 2017, at 11:09 AM, Henry Bennett vi

Re: [Therion] Surface or Canyon walls

2017-02-14 Thread Henry Bennett via Therion
tin Sluka [mailto:martinsl...@mac.com] Sent: 14 February 2017 10:19 To: List for Therion users <therion@speleo.sk> Cc: Henry Bennett <he...@hbennett.com> Subject: Re: [Therion] Surface or Canyon walls There is a symbol of surface pit, what is let's say circular canyon. Chec

[Therion] Surface or Canyon walls

2017-02-14 Thread Henry Bennett via Therion
What is the accepted standard for handling canyon walls on the surface? I’d like to use a pitch style line but believe I’d have to duplicate the wall and change type to do this. Also requires setting the original wall to invisible. Any ideas? Many thanks, Henry