>Colour by Altitude
Is it possible to colour by altitude along the wall edges only ?
I do not want the scrap filled with colour, just a colour edging along the
walls, either inside or outside and preferably able to define the colour
width. Perhaps add a feature to the colour fill function to
On 17 February 2015 at 10:10, kevin dixon wrote:
> Colour by Altitude
>
> Cross Sections
> I have a major cave system in Survex with lots of splays that help define
> cross sections and I am in the process of converting it all to Therion again
> - was not happy with the first conversion due to my
Colour by Altitude
Is it possible to colour by altitude along the wall edges only ?
I do not want the scrap filled with colour, just a colour edging along the
walls, either inside or outside and preferably able to define the colour
width. Perhaps add a feature to the colour fill function to allow