BTW I created an AppleScript to launch xtherion and added the therion icon. You
can do the following steps below or write me an email and I will send you the
script.
1.) Open the AppleScriptEditor from the Applications/Utilities folder and add
the following line. (Adjust to your own path if
THANK YOU MANY TIMES
m.
On 15.9.2010, at 8:43, Christian Sandrini wrote:
> Hi
>
> I finally got everything working under Mac OSX Snow Leopard
> including Loch. The main Problem was to compile Loch as wxWidgets
> has to be compiled as 32-bit. (unless you find the 64-bit version of
>
Hi
I finally got everything working under Mac OSX Snow Leopard including Loch. The
main Problem was to compile Loch as wxWidgets has to be compiled as 32-bit.
(unless you find the 64-bit version of some libs needed by wxWidgets)
Follow the documentation on therion's wiki page
It is problem. Oné time I was able to do it but it was last time. There is an
issue with paths to files. But I'm sure it must be possible for somebody who
makes programs for macosx.
Odesláno z iPhone
11.9.2010 v 16:29, Christian Sandrini :
> This was exactly the issue. I guess I took the
This was exactly the issue. I guess I took the wrong package... It runns
perfectly now! I am still having difficulties to compile Loch though
Getting the following error when compiling loch. I added the changed to the
Makefile and installed cmake and VTK.
Have you installed full MacTeX package? Those more than 1 GB?
Odesláno z iPhone
11.9.2010 v 11:46, Christian Sandrini :
> Hi there
>
> I am having difficulties to install Therion on MacOSX. Actually Therion works
> but I can't compile any maps. The maps works perfectly on Windows.
>
> This
Hi there
I am having difficulties to install Therion on MacOSX. Actually Therion works
but I can't compile any maps. The maps works perfectly on Windows.
This is the output I get in the compiller
(./data.mp [4001] [4002] [4003] [4004] [4005] [4006] [4007] [4008] [4009] [4010
] [4011] [4012]