Hey, for an interesting demo of what can be done with just CSS, check this
out.
http://bartaz.github.io/impress.js/.
-Arlen
On Thu, Jan 22, 2015 at 8:02 AM, Tobias Beer beertob...@gmail.com wrote:
Hi Scott, wow, some real interesting pointers.
http://jlongster.com/s/dom3d
I like that.
This is a fantastic demo, very beautiful!
So much better than powerpoint, if I had this back at school my grades
would have been better hahah :)
On Thursday, 22 January 2015 13:10:47 UTC, Arlen Beiler wrote:
Hey, for an interesting demo of what can be done with just CSS, check this
out.
Hi Scott, wow, some real interesting pointers.
http://jlongster.com/s/dom3d
I like that. ^^
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Here's some of that in the context of TWc...
http://impress.tiddlyspace.com/#Issues
Best wishes, Tobias.
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Wow that CSS stuff looks amazing
How impossible is that? I would love to create presentations using TW with
that cool stuff.
Beats the 4.95 per month for private presentations online version.
Also thanks for posting all the other 3d stuff up as that is really cool as
well.
Lots of stuff to
Thanks Duarte for your reply.
I like the idea of a catalog of 3d images in TW that you can browse and
check out.
Seems like TW might make a good repository for this type thing, except for
the browser crashes some have had.
Yes I was envisioning adding 3D to plug ins that exist to allow them to
Did a rudamentary search for web3d javascript and this came back
http://threejs.org/, three.js
three.js seems pretty cool but seems to be a lot for TiddlyWiki to take on
and I don't know if there would be any advantages.
It would be cool if you could create Tiddlers that were 3d objects and
Not entirely sure, but I believe most if not all WebGL applications
nowadays rely on three.js, even the one I posted with the fish.
That one was made using Blend4Web https://www.blend4web.com/en/ a free
plugin for Blender, and it is pretty static in nature, has not
intelligence, interactivity
On Wed, Jan 21, 2015 at 8:04 PM, Duarte Farrajota Ramos
duarte.fra...@gmail.com wrote:
Not entirely sure, but I believe most if not all WebGL applications nowadays
rely on three.js, even the one I posted with the fish.
Three.js is the most common I'm sure but there are definitely others:
Alberto that is what started this line of thought was I saw that thread.
Are there any other 3D examples?
What other 3D things could be done and are being done?
There are a variety of 3D viewing options coming on board soon.
But how do you view data in 3D?
Since TW is based on the web browser,
Well that example has very little to do with leveraging tiddlywiki itselft
for 3D, you see that 3D model was done completely outside TW5 and simply
imported as an HTML tiddler.
Now as a fully static 3D model, it has no possible input of any kind. I am
no coder and I am unable to do anythyng
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