Re: [Trisquel-users] Another free engine of a commercial Game: Serious Sam

2016-04-15 Thread commodore256
A similar thing happened with the AGS engine, it was under an artistic license, but it was dependent on a MS Lib, so it took them a while for them to implement a replacement.

Re: [Trisquel-users] Another free engine of a commercial Game: Serious Sam

2016-04-15 Thread dguthrie
>I bet MS would love to put the NT Kernel under a GPL compatible license so they can get BtrFS working on Windows Honestly? Why would they bother when they can already keep people dependent on Microsoft applications? The copyright is all assigned to Microsoft so they just don't want to and

Re: [Trisquel-users] Another free engine of a commercial Game: Serious Sam

2016-04-15 Thread anthk
Epic Games could do the same with the 1st Unreal. A free Deus EX but data, it would be awesome.

Re: [Trisquel-users] Another free engine of a commercial Game: Serious Sam

2016-04-15 Thread jadedml
This isn't a libre engine, it requires Visual Studio 2013. (Refer to the README)

Re: [Trisquel-users] Another free engine of a commercial Game: Serious Sam

2016-04-15 Thread strypey
There are pros and cons to assigning copyright over free code to a stewardship organisation, whether its a for-profit company or a not-for-profit consortium. Magic Banana has mentioned one of the cons, although I think the OpenOffice example shows that its difficult in practice for even

Re: [Trisquel-users] Another free engine of a commercial Game: Serious Sam

2016-04-15 Thread taknamay
This is also my issue with Meridian 59 right now.

Re: [Trisquel-users] Another free engine of a commercial Game: Serious Sam

2016-04-15 Thread jabjabs
This is a huge problem with most game engines. They can liberate their code, and I am forever grateful to those that do it; but most engines now have an extensive web of dependencies on other non-free programs. Be in the programming systems or the more high level stuff like audio/physics

[Trisquel-users] Another free engine of a commercial Game: Serious Sam

2016-04-15 Thread commodore256
https://github.com/Croteam-official/Serious-Engine Engines almost never go free anymore mostly due to non-free middleware like Unreal and Unity where you can't free the engine even if you wanted to. Well, at least we got Serious Sam now.

Re: [Trisquel-users] Another free engine of a commercial Game: Serious Sam

2016-04-15 Thread ethernet252
But still, this is probably the first step for game freedom. Only if there's a free replacement for Visual Studio, that would be good.

Re: [Trisquel-users] Another free engine of a commercial Game: Serious Sam

2016-04-15 Thread commodore256
I think the agreement was more complicated. I think making non-free software free is just as hard as making free software non-free, you have to get everybody that contributed to agree, but it would be a hell of a lot easier with unreal engine 1, because that's when they had less people