Hello everybody,
A short question about lcd-console:
Today u-boot only supports a 'linear framebuffer', meaning the next pixel
of a character is allways right after left and the framebuffer address is
incrementing.
We call this the display is mounted with 0° rotation.
In some cases we have a r
+Anatolij, Nikita
Hi,
On 2 March 2015 at 03:12, Hannes Petermaier
wrote:
> Hello everybody,
>
> A short question about lcd-console:
>
> Today u-boot only supports a 'linear framebuffer', meaning the next pixel
> of a character is allways right after left and the framebuffer address is
> incremen
Hi,
On Mon, 2 Mar 2015 11:12:23 +0100
Hannes Petermaier wrote:
> Hello everybody,
>
> A short question about lcd-console:
>
> Today u-boot only supports a 'linear framebuffer', meaning the next pixel
> of a character is allways right after left and the framebuffer address is
> incrementing.
>
> +Anatolij, Nikita
>
> Hi,
Hi,
many thanks for response.
>
> On 2 March 2015 at 03:12, Hannes Petermaier
> wrote:
> > Hello everybody,
> >
> > A short question about lcd-console:
> >
> > Today u-boot only supports a 'linear framebuffer', meaning the next
pixel
> > of a character is allways
Hi Hannes,
On 03/03/2015 12:31 PM, Hannes Petermaier wrote:
+Anatolij, Nikita
Hi,
Hi,
many thanks for response.
On 2 March 2015 at 03:12, Hannes Petermaier
wrote:
Hello everybody,
A short question about lcd-console:
Today u-boot only supports a 'linear framebuffer', meaning the next
p
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