[U-Boot] lcd-console / display rotation

2015-03-02 Thread Hannes Petermaier
Hello everybody, A short question about lcd-console: Today u-boot only supports a 'linear framebuffer', meaning the next pixel of a character is allways right after left and the framebuffer address is incrementing. We call this the display is mounted with 0° rotation. In some cases we have a r

Re: [U-Boot] lcd-console / display rotation

2015-03-02 Thread Simon Glass
+Anatolij, Nikita Hi, On 2 March 2015 at 03:12, Hannes Petermaier wrote: > Hello everybody, > > A short question about lcd-console: > > Today u-boot only supports a 'linear framebuffer', meaning the next pixel > of a character is allways right after left and the framebuffer address is > incremen

Re: [U-Boot] lcd-console / display rotation

2015-03-02 Thread Anatolij Gustschin
Hi, On Mon, 2 Mar 2015 11:12:23 +0100 Hannes Petermaier wrote: > Hello everybody, > > A short question about lcd-console: > > Today u-boot only supports a 'linear framebuffer', meaning the next pixel > of a character is allways right after left and the framebuffer address is > incrementing.

Re: [U-Boot] lcd-console / display rotation

2015-03-03 Thread Hannes Petermaier
> > +Anatolij, Nikita > > Hi, Hi, many thanks for response. > > On 2 March 2015 at 03:12, Hannes Petermaier > wrote: > > Hello everybody, > > > > A short question about lcd-console: > > > > Today u-boot only supports a 'linear framebuffer', meaning the next pixel > > of a character is allways

Re: [U-Boot] lcd-console / display rotation

2015-03-04 Thread Nikita Kiryanov
Hi Hannes, On 03/03/2015 12:31 PM, Hannes Petermaier wrote: +Anatolij, Nikita Hi, Hi, many thanks for response. On 2 March 2015 at 03:12, Hannes Petermaier wrote: Hello everybody, A short question about lcd-console: Today u-boot only supports a 'linear framebuffer', meaning the next p