*** This bug is a duplicate of bug 1072518 ***
https://bugs.launchpad.net/bugs/1072518
** This bug is no longer a duplicate of bug 1066374
"/etc/init.d/networking restart" causes unity to crash (12.10 beta)
** This bug has been marked a duplicate of bug 1072518
Restarting network crashes
*** This bug is a duplicate of bug 1066374 ***
https://bugs.launchpad.net/bugs/1066374
** This bug has been marked a duplicate of bug 1066374
"/etc/init.d/networking restart" causes unity to crash (12.10 beta)
--
You received this bug notification because you are a member of Ubuntu
Bugs,
Status changed to 'Confirmed' because the bug affects multiple users.
** Changed in: unity (Ubuntu)
Status: New => Confirmed
--
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
https://bugs.launchpad.net/bugs/1070879
Title:
Call
While logged into Unit, I ran the commands:
ifdown lo
ifup lo
The system continues to work correctly. Therefore, it's not merely
restarting the loopback device that causes Unity to crash, it's some
other part of the networking restart script.
--
You received this bug notification because you a
I did a test on another machine that has a more vanilla configuration
with eth0 configured through Network Manager. The only thing in
/etc/network/interfaces was the loopback stuff that is installed there
by default. I issued "sudo service networking restart" and the same
thing happened: Unity es
** Description changed:
+ Note: I am not sure if this is an issue with unity, with compiz, or with
+ some other component such as dbus, or if it is multiple bugs.
+
At work I use a bridged network interface (br0) over eth0 on my laptop
to seamlessly connect my laptop and its virtual machines
** Attachment added: "This is my /etc/network/interfaces file declaring the
bridge."
https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1070879/+attachment/3411804/+files/__etc__network__interfaces
--
You received this bug notification because you are a member of Ubuntu
Bugs, which is subs