[Bug 1634125] Re: kajongg – early segfault within Kubuntu 16.10

2016-10-20 Thread Clive Johnston
Debdiff attached ** Patch added: "Yakket_Fix.diff" https://bugs.launchpad.net/ubuntu/+source/kajongg/+bug/1634125/+attachment/4764358/+files/Yakket_Fix.diff ** Changed in: kajongg (Ubuntu Yakkety) Assignee: (unassigned) => Clive Johnston (clivejo) -- You received this bug notification

[Bug 1634125] Re: kajongg – early segfault within Kubuntu 16.10

2016-10-20 Thread Clive Johnston
** Changed in: kajongg (Ubuntu Yakkety) Assignee: Clive Johnston (clivejo) => (unassigned) -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1634125 Title: kajongg – early segfault within Kubuntu

[Bug 1634125] Re: kajongg – early segfault within Kubuntu 16.10

2016-10-20 Thread Philip Muškovac
** Changed in: kajongg (Ubuntu) Status: Confirmed => Triaged ** Also affects: kajongg (Ubuntu Yakkety) Importance: Undecided Status: New ** Changed in: kajongg (Ubuntu Yakkety) Importance: Undecided => High ** Changed in: kajongg (Ubuntu Yakkety) Status: New =>

[Bug 1634125] Re: kajongg – early segfault within Kubuntu 16.10

2016-10-18 Thread Wolfgang Rohdewald
This is not about KMahjongg but kajongg. Big difference. A very different game and a very different implementation. kajongg is a pure Python application. There are no Python bindings for KDE Frameworks 5 except for some experimentation. kajongg (always identical source code) can run with qt5,